core: implementation "com.badlogicgames.gdx-controllers:gdx-controllers-core:$gdxControllersVersion" desktop: implementation "com.badlogicgames.gdx-controllers:gdx-controllers-desktop:$gdxControllersVersion" This will automatically fetch theunderlying SDL-based natives and Java wrappers. If you want to use...
project-root / build.gradle: ext { gdxControllersVersion = '2.0.1' // see badges above for latest versions } 添加以下依赖项: 核: implementation "com.badlogicgames.gdx-controllers:gdx-controllers-core:$gdxControllersVersion" 桌面: implementation "com.badlogicgames.gdx-controll ...
project-root / build.gradle: ext { gdxControllersVersion = '2.0.1' // see badges above for latest versions } 添加以下依赖项: 核: implementation "com.badlogicgames.gdx-controllers:gdx-controllers-core:$gdxControllersVersion" 桌面: implementation "com.badlogicgames.gdx-controll ...
If you didn't add sdl2gdx to your core project, you will need instead to create a fileRumbleController.javain your core project: package uk.co.electronstudio.sdl2gdx; import com.badlogic.gdx.controllers.Controller; public interface RumbleController extends Controller { boolean rumble(float leftMagn...
first(); } Controllers.addListener(controllerListener); setScreen(new MainMenu(this)); music = Gdx.audio.newMusic(Gdx.files.getFileHandle("data/8.12.mp3", FileType.Internal)); music.setLooping(true); music.play(); Gdx.input.setInputProcessor(new InputAdapter() { @Override public boolean key...
}// Desktop supports all controllers:returnGdxArrays.newArray(ControlType.values()); } 开发者ID:BialJam,项目名称:M-M,代码行数:12,代码来源:ControlsSwitchController.java 示例2: getDefault ▲点赞 2▼ importcom.github.czyzby.kiwi.util.gdx.GdxUtilities;//导入依赖的package包/类@OverridepublicArray...
dependencies { implementation 'com.crashinvaders.vfx:gdx-vfx-core:0.5.4' implementation 'com.crashinvaders.vfx:gdx-vfx-effects:0.5.4' // Optional, if you need standard filter/effects. } HTML/GWT support The library is fully HTML/GWT compatible, but requires an extra dependency to be included...