push_error(str("quest.stage out of bounds: ", stage, " vs max ", get_child_count() - 1)) if stage < 0: push_error(str("quest.stage < 0 probably caused by incorrect stage tracking (not initialised?)")) var result = get_child(stage) return result # Flow func __prepare_q__(...
Godot version Engine version: Godot Engine v4.0.beta.custom_build (5726770) System information Debian 11 Issue description (252853) 23526 I: res://auto_load/setup.gd (39) [disconnect_signals] ERROR: Condition "_first != nullptr" is true...
I'm using an up-to-date version of VS Code as the external editor on both.Norgg commented Sep 23, 2022 • edited Okay I've got this down to a minimal example although the more I simplify it the less frequent the crash gets. It might be possible to remove some further lines from...
Before you go switch to VS Code, be aware that it is also broken and crashes Godot 3.3.3 it is supposed to be fixed with Godot 3.3.4 At the time of writing this it's best to just use Godot for gdscript. Not giving this a low score to be a jerk, just hoping to save people ...
使用Visual Studio+VisualGDB调试远程linux程序 需要工具: Visual Studio 2013或以上版本(以下简称VS) Vi...
GodotGDscriptVs Godot C# VS Unity3D 性能基准测试对比 EXENFLAMER· 2020-5-23 11512 15:28 如何使用文本编辑器编写GdScript,回归原始 godot· 4-10 4.6万42 18:16 使用godot应该选择哪种语言GdScript, Lua, C#, Java, Rust或者C++ ? godot· 2022-8-16 ...
GDScript vs C# 与其他脚本语言相比,如 C#,GDScript 更容易学习和使用,因为它的语法更简单、更紧凑。另外,GDScript 的执行速度比 C# 稍慢,但在大多数情况下,这不应该成为问题。 总结 GDScript 是一种流行的编写游戏逻辑的脚本语言。它易于学习和使用,支持类和继承、信号和回调函数等常见的编程模式。如果您使用 God...
while (lod-- > Payload->MaxZoom) { cv::resize(img, img, cv::Size(), 0.5, 0.5, cv::INTER_LINEAR); } vs double scale = 1.0 / (1<< (lod - Payload->MaxZoom)); cv::resize(img, img, cv::Size(), scale, scale, cv::INTER 浏览3提问于2015-04-10得票数 4 回答已采纳...
GDScript extends Node2D signal player_killed(damage) export var maxHealth = 100 var health = maxHealth func take_damage(damage): health -= damage if health < 0: emit_signal("player_killed", -health) queue_free() Python importpygame SIZE=WIDTH,HEIGHT=800,600BLACK=(0,0,0)WHITE=(255,255...
Godot version 4.0.rc6.mono VS Code version 1.75.1 Godot Tools VS Code extension version 1.3.1 System information MacOS Monterey 12.2.1 Issue description VSCode is saying it cannot connect to the GDScript language server at 127.0.0.1:6008...