In Perceptible(Hard Demon)100%! 甘蔗-AnyaBlueCat 351 0 [几何冲刺]闪烁的光辉!Scintillation(medium demon)100%,曾经望而却步,如今稳步登临! 甘蔗-AnyaBlueCat 169 0 [GD/Plat]轻功墙上飘!Wall Jump(Hard Demon)100% 甘蔗-AnyaBlueCat 184 0 [几何冲刺/Plat]遗忘现实,Fosaken Reality(Insane Demon)...
「GD/2.11」Choices by HirOshi(easy demon) GDLenny 86 0 「GD/2.11」“Impel” by Dasher3000(hard demon) GDLenny 81 0 「GD/2.11」HADRON COLLIDER by swwft(easy demon) GDLenny 74 0 「GD/2.11」Firepower by Ylliee (easy demon) GDLenny 93 0 「GD/2.11?」Error by iIsane(easy demon...
【回归GD吧】退吧期..【回归GD吧】退吧期间干的事7861att第一个hard demon然后现在在打Golden hope这个也差不多完事了目前2000多att希望在5000以内干掉
Infrequent game sessions made it particularly hard to enforce delayed effects and disease attacks (filth fever, lycanthropy, etc.). A general assumption that everyone “returned to town” between sessions generally had game time elapse between one session and the next, meaning that even if the eff...
For anyone who is interested in Chinese cinema, the success of the homegrown blockbuster Wolf Warrior 2 has been hard to ignore. As the highest-grossing film in Chinese cinematic history at 5.68 billion yuan, it accounted for 10 percent of the total takings of 2017 and brought in nearly 70...
clicked on Very Hard (still loathe resurrecting enemies) and began the game. Looking on the Steam page, I expected tongue-in-cheek humor, silly and fun. Hell, we have tickling clowns with their giant hands going up to the player's face like it was an OneyPlays bit. The last thing I...
This isn’t necessarily toooooooo hard to pull off, and one of these is always around whenever you need it, but it does make these situations needlessly stressful when compared to everything else.Overall, despite some annoying parts later on in the game and some other design choices I wasn...
Nine real hard problems we'd like you to solveRobin Licode0 NASA: achieving lower regrets and faster rates via adaptive stepsizesHua Ouyang, Alexander G. Graycode0 Interaction and collective intelligence in internet computingDeyi Licode0 A new challenge of information processing ...
Hard Water, Hard Water, 2002 Stopgap, Mentalward, 2002 The Privateers, The Privateers, 200? Unreleased Cutz and Live Jamz 1994-2002, Moldy Peaches, 2003 Films About Ghosts: The Best Of, Counting Crows, 2003 Grateful Guitar, David Cullen, 2003 Live! : The Rhumb Line, Tom Eaton and Pick ...
and Looking Glass Knight fuck hard and like them, most bosses have really interesting gimmicks that either change their difficulty or provide supplemental questlines for summons that I wish I saw more often. The final two bosses are piss easy though, but thematically theyshouldbe. The only thing...