OutRun explores the act of driving a vehicle and the interstitial space between everyday life (driving an automobile) and a simulation of it (playing a driving video game) by combining the real world and OutRun, an 8-bit arcade driving game released by Sega in 1986. This project features...
[We Make Money Not Art Interview]I did a lengthy interview with We Make Money Not Artwhich was released on December 7th 2012. Here's an excerpt: "I think circuit bending is a great antithesis to a standardized test. It doesn't have one right answer. It uses your hands. It makes nois...
[We Make Money Not Art Interview]I did a lengthy interview with We Make Money Not Artwhich was released on December 7th 2012. Here's an excerpt: "I think circuit bending is a great antithesis to a standardized test. It doesn't have one right answer. It uses your hands. It makes nois...
Mallory's project uses a custom-designed VR environment to highlight how the environment and everyday life is constructed out of particles, and helps users make this important perspective shift. As a designer, he leverages his lived experience as a synesthetic individual, and uses this to create...