During the meeting, the "2024 Guangzhou Games Industry Development Report" was released, revealing that the total revenue of Guangzhou's gaming industry in 2024 reached approximately 140.667 billion yuan, marking a year-on-year increase of about 10.5%. Among this, the overseas revenue of Guangzh...
Report ID: GVR-2-68038-289-1 Number of Report Pages: 150 Format: PDF,Horizon Databook Historical Range: 2018 - 2023 Forecast Period: 2025 - 2030 Industry:Technology Gaming Market Size & Trends The globalgaming market sizeis estimated at USD 298.09 billion in 2024 and is projected to grow ...
Detailed market report on the gaming market, featuring industry analysis, size, and forecast from 2025 to 2030. The Global Gaming Market is Segmented by Gaming Type (Console, Tablet, Smartphone, Downloaded/Box PC, and Browser PC) and Geography. The Market Sizes and Forecasts are Provided in Te...
Recommended statistics Overview Industry leaders Online gaming platforms Leading games Gaming behavior eSports StreamingKey insights Global online gaming revenues in 2023 Global online gaming revenues in 2027 Number of online gamers Get more insights Report on the topic Top Seller Explore this re...
A hobby enjoyed by young and old across the world, the video gaming market is a growing industry worth almost 160 billion U.S. dollars worldwide.
The momentum from 2024 has carried over into the 2025 winter vacation and Spring Festival period, reaffirming Tencent's dominance in the gaming industry. Although emerging players like DeepSeek and the blockbuster movie Ne Zha: The Devil's Chaos were top news, Tencent has quietly dominated the ...
(e.g., GPUs built by Nvidia) also power the biggest AI models. The breakthroughs in parallel computing that enable AI wouldn’t have been possible without gamers spending money to make their games look more realistic. AI will give back in equal amounts to the gaming industry, as virtual ...
1– An End to Video Game Industry Consolidation and Mass Layoffs Why start small, right? If you got wishes, throw them at a big problem. Unfortunately that lamp I was rubbing the other day… I hope that was a lamp… didn’t promise me anything. And an “end” might be too big of...
Industry: Technology Report Summary Table of Contents Segmentation Methodology Request a FREE Sample Copy Subscription-based Gaming Market Trends The global subscription-based gaming market size was estimated at USD 11.53 billion in 2024 and is expected to grow at a CAGR of 13.3% from 2025 to 2030...
Creators can film and edit their streams, videos, and other content in a format commonly used by industry professionals. Cooling High efficiency flow The Flow X13 utilizes the most advanced ROG Intelligent Cooling technology to keep temperatures under control despite having such a compact chassis....