/gametest是游戏我的世界:基岩版中的指令。它是基岩版1.16.210加入的基于测试代码与测试结构配对的服务端测试自动化工具。语法 gametest runthis 执行或重新执行15格范围内的GameTest结构方块。gametest run [rotationSteps: int]执行一个特定的GameTest。gametest runall [tagTag: GameTestTag] [rotationSteps: int...
答:我们有一篇很简短的文章,讲了如何搭建你的第一个 GameTest:https://docs.microsoft.com/en-us/minecraft/creator/documents/gametestbuildyourfirstgametest 答:未来还会有更多这方面的内容! 答:注意:如果你想参与贡献这些指南,我们也会很乐意的。 beta BDS 问:有没有计划公开发布 BDS 的 beta 版?这样有助于...
【Minecraft】(4)创建简单的UI - GameTest框架教程与探究 1.7万 49 10:56 App 利用ScriptAPI探究Minecraft基岩版高版本距离现象 806 -- 2:54 App 【GameTest】物品导管测试 - Minecraft基岩版 986 -- 5:45 App 【MCBE&SAPI】彩色粒子测试 1058 -- 0:50 App 【MCWS&SAPI】自定义命令补全(迫真) 307...
A GameTest is a miniature environment along with a set of starting conditions, such as a set of mobs or items. After that environment plays out in the Minecraft world for a little while, you can run conditional code to evaluate that your expectations were met....
GameTest框架是依托于行为包产生效用的,开发者可通过在行为包的清单文件(manifest.json)中添加一个类型为javascript的模块来启用它,如下所示: {"description":"GameTest Module","type":"javascript","uuid":"xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx","version":[0,0,1],"entry":"scripts/main.js"} ...
求翻译:gametest是什么意思?待解决 悬赏分:1 - 离问题结束还有 gametest问题补充:匿名 2013-05-23 12:21:38 gametest 匿名 2013-05-23 12:23:18 gametest 匿名 2013-05-23 12:24:58 gametest 匿名 2013-05-23 12:26:38 gametest 匿名 2013-05-23 12:28:18 gametest...
Run gametest/gametest run <testName: GameTestName> [rotationSteps: int]Runs a particular gametest with a particular number of rotation steps.Run gametest with custom stop/gametest run <testName: GameTestName> <stopOnFailure: Boolean> <repeatCount: int> [rotationSteps: int]...
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thenExecute(callback: () => void): GameTestSequence Runs the given callback as a step within a GameTest sequence. Exceptions thrown within the callback will end sequence execution. Parameters callback: () =>void Callback function to execute. ...
Returns GameTestSequence - Returns a GameTestSequence object where additional .thenXyz method steps can be added.Notes:This function can't be called in read-only mode.thenFailthenFail(errorMessage: string): voidCauses the test to fail if this step in the GameTest sequence is reached....