and you’ll have to handle light city-builder elements, like setting the rate of taxation, or determining the food source your city will rely on. Whatever you settle on, your delicate economic system will come under intense strain once battle is joined, the castle gates close, and you only...
A Space for the Unbound has a few optional sidequests that are easy to miss (and that, for me, kind of slowed down the main narrative, which is what I was most interested in). It also has a few collectibles. I felt like I had a thorough enough experience here without worrying about...
There’s always room for indie-developed charmers like Slay the Spire in the crowded market, a sort of roguelike deck-builder developed by MegaCrit and released on the PC in 2017. Players take control of one of four avatars and try to get up the spire via multiple procedurally generated fl...
So, recently, I've been noticing a weird "Glitch" (?) on OBS when trying to stream a few games. Specially PC games like: Mega man X8, Sonic Heroes and Rayman 3: Hoodlum Havoc. This is quite bothersome because I don't have this problem with any other game. Anything else works flawl...
so you’ll have to adapt. Your specialty buildings are awarded like cards from a deck, so you’ll have to think about assembling supply chains forwards and backwards. One settlement might be a utopia, where the larder is overflowing and every citizen is well cared for. Or you may struggle...
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I'd assume that it's not really a profitable venture for them. Which isn't too surprising given how negatively most people view it and how does basically nothing that isn't done better by other platforms like Steam or even Origin. And yeah, AoEO is getting shut down after they put it...
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Games and mods development for Windows, Linux and Mac. Age of Empires III: Wars of Liberty. Massive AoE3 mod adds the Haitian Civilisation. A Battlefield 2 mod that recreates Battlefield 1942. Rise and Fall: Victorian Era. Play Mount & Blade Warband in the 1860s with this beta mod. Ne...
there's always something interesting behind the fog of war, however, and that every step toward victory feels like a tiny fantastic subplot in its own right. Just look at the towns for proof - every building and upgrade feels like an achievement, and part of a beautiful, fantastic tapestry...