GBA game based assessment IRT item response theory 1. Introduction 1.1. Background to the use of games as assessments Following the expansion of the commercial gaming industry, recommendations were made to use game technologies in practical spheres, such as education. Since then, multiple factors ha...
The implications of the findings for the development and implementation of game-based assessment will be discussed, as well as the importance of a rigorous research design and the collection of different stakeholder views in such investigations. In particular, the game's potential to provide a more...
Such a shift reflects a growing dissatisfaction with traditional assessment methods, like surveys, tests, and interviews. Game-based assessment addresses this dissatisfaction in three ways. First, test-taking motivation is likely to increase due to the motivating nature of well-designed games. Second,...
The results also indicate that virtual reality games can be useful supplementaryhuman resource managementtools in companies for predicting the job performance of an applicant. The study "Intelligence at play: game-based assessment using avirtual-realityapplication" by Markus Weinmann of the University of...
Games-based learningAssessmentFeedbackFrameworkAssessment engineLearning analyticsGame developmentEducational games are highly engaging, motivating and they offer many advantages as a supplementary tool for education. However, the development of educational games is very complex, essentially because of its ...
Assessment-based educational games can produce useful information to guide student instruction. This paper describes an approach for integrating components of video games with those of adaptive techno 关键词: adaptive technologies assessment and video games DOI: 10.1007/978-3-642-13437-1_95 年份: ...
We present an in-game assessment method which assesses the learning objectives included in the game without the need for a separate intervention. We evaluate the proposed method and we show that there is no statistically significant difference in participants being assessed through a questionnaire out...
However, they predict that males should decrease their sperm expenditure as the estimated number of competitors present at a given spawning increases above two. These conclusions do not apply to sperm competition risk: there is thus no conflict with earlier models based on risk. 展开 ...
GAMES-BASED LEARNING A new method and system for games-based learning comprises an in- game assessment feature that manages the operation of learning objectives, as between differing applications. S David 被引量: 0发表: 2009年 Integration and Evaluation of Exploration-Based Learning in Games Video...
1. Assessment and Planning Learning needs evaluation Technology assessment Budget consideration Timeline development Resource allocation 2. Infrastructure Setup Hardware requirements Network configuration Software installation Security measures Backup systems