local debounce = false script.Parent.Touched:connect(function(hit) if not debounce then debounce = true if(hit.Parent:FindFirstChild("Humanoid")~=nil)then local hasPass = script.Parent.HasPass.Value print(hasPass) local player = game.Players:GetPlayerFromCharacter(hit.Parent) local sound = s...
im not sure why i had to do this, but i created a script in server script storage that checks if the player has the pass and sets a boolean value to the result. server script storage local function checkForPass(player) local hasPass = false local success, message = pcall(functio...
Pay for checkpoint Scripting Support help,roblox-studio,gamepass,save 22232024 年7 月 6 日 Bug with studio gamepasses! Platform Usage Support studio,bug,help,gamepass 23942024 年6 月 26 日 How to enable my script for those who have the gamepass ...
write this into script local mps = game:GetService("MarketplaceService") local gamepass_id = --gamepass id here game.ReplicatedStorage.Death.OnServerEvent:Connect(function(plr) plr.CharacterAdded:Connect(function(char) if mps:UserOwnsGamePassAsync(plr.UserId, gamepass_id) then char:FindFirst...
对很多玩家来说,产生惊喜的原因可以很宽泛,虽然大多数惊喜都和”第一次如何如何”或“在这里居然也能...
在镜像上执行该SQL,并在执行后还原镜像。这样经过层层把关就可以大大减小出现误操作的几率。
本文为 Metaverse元宇宙(ID:NFTMall)搜集元宇宙资料时,所做的笔记整理。