不管是上steam还是小游戏都更自洽。且GameFramework的资源模块存在一定的设计过度问题。故在此首次把YooAsset接入GF并实现热更新。(HybridCLR热更新流程已经实现) //程序集划分设计 Assets/GameScripts ├── Editor // 编辑器程序集 ├── HotFix // 游戏热更程序集目录 [Folder] | ├── GameBase // 游戏...
GameFramework-Next GameFramework YooAsset UniTask luban hybridclr 实现初衷:作为一个商业级成熟的资源框架 YooAsset对资源包的设计和划分会稍微更成熟一些。包括对DLC的支持 以及webgl的支持,资源定位地址的支持等。不管是上steam还是小游戏都更自洽。且GameFramework的资源模块存在一定的设计过度问题。故在此首次把Yoo...
GameFramework-Next. Contribute to Dead-Cycle/GameFramework-Next development by creating an account on GitHub.
This paper proposes an innovative game theoretic framework for a next-generation retail electricity market ("Energy Internet") with high penetration of distributed residential electricity suppliers ("Energy Cells"). The envisioned Energy Internet is developed for plug-and-play of a large number of dis...
This paper proposes an innovative game theoretic framework for a next-generation retail electricity market ("Energy Internet") with high penetration of distributed residential electricity suppliers ("Energy Cells"). The envisioned Energy Internet is developed for plug-and-play of a large number of ...
GameFramework-Next. Contribute to Dead-Cycle/GameFramework-Next development by creating an account on GitHub.
GameFramework/Resource IResourceManager.cs Resource ResourceComponent.cs ResourceManager.cs 2 changes: 1 addition & 1 deletion 2 UnityProject/Assets/GameScripts/HotFix/GameLogic/System/UISystem/UIBase.cs Original file line numberDiff line numberDiff line change @@ -312,7 +312,7 @@ public T...
using UnityGameFramework; namespace GameProto { /// /// 配置加载器。 /// public class ConfigSystem : Singleton<ConfigSystem> { private bool _init = false; private Tables _tables; public Tables Tables { get { if (!_init) { Load(); } return _tables; } } /// /// 加载配置。
GameFramework-Next. Contribute to Dead-Cycle/GameFramework-Next development by creating an account on GitHub.
ALEXTANGXIAO committed Mar 25, 2024 1 parent 43c094f commit 5bdeb62 Showing 1 changed file with 25 additions and 4 deletions. Whitespace Ignore whitespace Split Unified 29 changes: 25 additions & 4 deletions 29 UnityProject/Assets/UnityGameFramework/Scripts/Runtime/Resource/ResourceManager.cs ...