Holden, Louise
It allows you to avoid using third-party services such as Playful, PAN, or Smartfox server. This framework does not claim to be a substitute for all these systems. No way! zfoo Extreme fast enterprise Java server framework, can be RPC, game server framework, web server framework. unityai...
LARP 2003/Blast Theory, Mixed Reality Lab, University of Nottingham Single Player Indoors/City streets 1G mixed reality, location-aware, cross-media, event-based, trans-reality Encourages players to cross boundaries between physical and virtual worlds (e.g. get into a limousine with a stranger)....
Speakers: Alessio Mellina (Ninja Theory), Pablo Canas Llorente (Ninja Theory) Pass Type: All Access Pass, Core Pass, Audio Pass Track: Audio Format: Lecture Amplifying Player Voices with LLMs in Game Development Speakers: Joshua Koen (Blizzard Entertainment), Ian Livingston (Blizzard Entert...
According to the self-determination theory [2,3,4], a distinction can be made at the most basic level between intrinsic and extrinsic motivation. While the design and playful, pleasurable features of a serious game can serve as an intrinsic motivation to play, other types of game content ...
Self-determination theory (SDT) is a well-established macro-motivation theory consisting of six micro-theories (Ryan and Deci, 2017). One of these theories is Basic Psychological Needs Theory, which posits that three basic psychological needs are considered universal and innate to human beings and...
I Introduction to Game-Based Learning 1 Theoretical Foundations of Game-Based and Playful Learning • Jan L. Plass, Bruce D. Homer, Richard E. Mayer, and Charles K. Kinzer 2 Games as Playful Learning: Implications of Developmental Theory for Game-Based Learning • Bruce D. Homer, Charles...
Flow theory has been a primary theoretical base for exploring the implications of learning through immersion or “being enveloped” by a virtual learning environment because the emotional composition of these experiences resemble flow and precipitate a deeper engagement with learning. Research has ...
Even if ludology in its anti-narrative, polemic and ‘purist’ form is today largely denounced in computer games theory (including by Jesper Juul himself), the ludologist argument has had a strong and lasting impact on computer game theory during the early and formative years of the field of ...
TEACHABLE MOMENT: A force is any push or pull. Even the pull of gravity is a force. Forces are a great introduction to physics for young kids. Little kids are always working the laws of physics. Talking about them and getting them to ask question is the key. ...