Ah, yeah, if we're simply talking about having a shot at the prize, there can only ever be one winner, right? As far as I know, they haven't stated if only a single judge is checking our work or if multiple do like in previous jams. We'll see when the event starts. alice_gri...
Game Jams Arkham Madness: A Game in 48 Hours AutoFire: A Roguelike in 7 Days Battle Row: 1GAM January 2014 Cardinal Cell: A Game in 48 Hours Huge: A Roguelike in 7 Days Weapons of Awesome Power Machineguns Pistols Shotguns Weapons of Awesome Power - 2009 ...
Every “random” deal has aces near the bottom and rarely has any cards I need buried at the top. For my first 7000+ games, I had a 95% winning percentage (without using Undo to escape from jams), which means I lost 1 of every 20 games on average. At that point, difficult deals...
I’ve participated in a number of game jams over the last ~7 (or so) years. For the most part, these only get posted somewhere online when either it’s part of the process of “completing the jam”, or if I’m working with a team, and someone else takes the helm. I’ve decided...
Being near bedtime I chose to work on modeling assets for the game. This is one of the first jams I have ever started with art before programming. Doing so can be somewhat risky, especially if ideas or concepts are subject to change. I knew the basic objects; car, bowl, egg and ...
Tanks can't destroy one little soldier with their 20MM cannons at point blank range. This frustrated me forever. Harvesters are stupid. Enough said. The battlefield is too small. (This will be corrected in Red Alert.) Once you go everywhere on the map, you can always see it. Now you ...
This is one of my most relaxing game jams. I actually slept, bathed and ate normally. I didn’t feel that pressured by time until the last day, when it got pretty crazy. But it was still pretty chill. It was my intention to not want to sacrifice my sleep or take it too seriously...
I love to do graphics and would love to have more time to take part on game design projects. I am constantly incorporating visual and design tasks to my research projects. I love print and I believe that visual is the future (even print!). I have been organizing game jams for past fou...
There are more jams than I could hope to participate in, which was not the case when I started this. Of course, that is a result of people like me, passionate about makery and helping people create games, who ran such events, and of course if those people, as I am now, were to ...
You could say that game jams... aren't my jam. Well, it's totally respectable and understandable, but for me, being my first time, it has been a personal challenge to finish a game before the deadline, and I'm satisfied, could I have done better? Sure, but t...