game_chat_audio_manipulation_mode_flags::none: 禁用音频操作。 这是默认配置。 在此模式下,聊天音频流将不受干扰。 game_chat_audio_manipulation_mode_flags::pre_encode_stream_manipulation: 启用预编码音频操作。 在此模式下,本地用户生成的所有聊天音频均通过音频操作管道在编码前进行输入。 即使应用...
To get started, add Game Center as a capability in your Xcode project and configure features in App Store Connect. Then use the GameKit framework to implement the Game Center features you’d like to use in your app. Learn how to get started Learn more about Apple Unity plug-ins for Game...
The target node must be placed in the root level of hierarchy, otherwise this API won't have any effect. metadescription Defined incocos2d/core/CCGame.js:464 Parameters nodeNodeThe node to be made persistent removePersistRootNode Remove a persistent root node. ...
apigamedevmulti-platformguilibraryframeworkuitoolscplusplusnativegame-enginetoolkitimguiimmediate-guigame-development UpdatedApr 18, 2025 C++ bevyengine/bevy Star39k Code Issues Pull requests Discussions A refreshingly simple data-driven game engine built in Rust ...
In version 1078 and later versions, the API prefix is changed from hbs to qg, and hbs is still supported. Definition API Description qg.createInnerAudioContext() Obtains an audio object. During audio playback, audioID is returned, which can be used to perform operations on the sa...
拥有希望向游戏聊天 2 添加的用户的 XUserHandle 后,需要使用 XUserGetId API 获取用户的 Xbox 用户 ID (XUID)。用户必须在线,你必须获得用户的同意才能执行此步骤。XUserGetId 提供XUID 作为 uint64_t。 必须将 XUID 转换为 std::wstring,以供用于游戏聊天 2。下面是一个代码示例,显示在拥有 XUserHandle ...
*** BCPlayer - BeepComp Audio Engine API *** I am developing this library so that game/app developers can easily use music made with BeepComp in their projects. The point of making this library is to come up with an audio engine that can read and play directly from text source files...
Supported platforms: iOS, Android, Windows, MacOS, Linux, PlayStation consoles, Xbox consoles, Nintendo Wii, Nintendo Switch, and more. Does it include/can incorporate spatial audio?Yes, spatial audio can be used in FMOD Studio.Based on this document, the FMOD API and other approved third-par...
Microsoft Game 游戏开发工具包 (GDK) 的 API 参考资料 API 参考(内容) 音频API 参考 音频API 参考(内容)要求授权 AcpHal 音频处理单元 AudioStateMonitor ShapeContexts ShapeDmaContext ShapeEqCompContext ShapeFiltVolContext ShapeFlowGraph ShapePcmContext ShapeSrcContext ShapeXmaContext XAPU XDSP XMA2Defs X...
Direct3D 11.3 is a low level graphics API that uses the familiar Direct3D programming model and handles for you more of the complexity involved in GPU rendering. It is also supported in Windows and Xbox One. If you have an existing engine written in Direct3D 11, and you're not quite rea...