Monitors are engineered with fixed refresh rates whereas GPUs come with variable refresh rates that change according to the particular image being rendered. This mismatch of refresh rates is the root cause of screen-tearing, input lag, and glitchy performance. FreeSync and G-Sync effectively synchro...
3. Adaptable refresh rate Monitors are engineered with fixed refresh rates whereas GPUs come with variable refresh rates that change according to the particular image being rendered. This mismatch of refresh rates is the root cause of screen-tearing, input lag, and glitchy performance. FreeSync and...