I’m developing on a 15” MacBook Pro for work. I got it new last year. Now I’m experiencing that it crashes when punishing my CPU with my hardly CPU optimized scripts. My thought that the poor thermals MacBooks has could be the reason. I mean, Macs are sort of known for their...
Because you always have to compile a Xojo app every time you want to test the result, this can take take quite some time if you are working on a big project. Xojo has no live code swapping so this is something you have to do even for a minor change, like changing the color of a ...
And like 1.0 there is no Presentation Manager, so no graphics on the console. HOWEVER you can run MS-DOS graphical stuff on the console. Although today I have no real need for it, but I went ahead and setup the included Windows support. Windows for OS/2 What is interesting is that yo...
Oh and I almost forgot, again for you recruiters, on top of that list which you probably won't ever understand for the entirety of your lives, you can also add writing documentation, backup scripts, and orchestrating / administrating fucking JIRA or actually any somewhat technical dashboard lik...
sh scripts/train.sh For details on setting some parameters, please refer toReadme Train,Readme LoraandReadme Control. Model zoo V1.5: V1.1: V1.0: NameStorage SpaceHugging FaceModel ScopeDescription CogVideoX-Fun-2b-InP13.0 GB🤗Link😄LinkOur official graph-generated video model is capable ...
You can find more details about the parser we built in the scripts/tsgen folder.WebpackWe use Webpack to build Phaser and we take advantage of its conditional build flag feature to handle renderer swapping. If you wish to use Webpack with Phaser then please use our Phaser 3 Project ...
Key features include intuitive installation process, automatic hardware detection, stable rolling-release model, ability to install multiple kernels, special Bash scripts for managing graphics drivers and extensive desktop configurability. Manjaro Linux offers Xfce as the core desktop options, as well as...
The game uses so-called STD scripts for certain stage-specific data setup, but also handling camera movement and geometry generation. Using Touhou Toolkit, I was able to unpack the appropriate DAT file, decompile all the STD scripts, remove all geometry commands, and recompile them for in-game...
If the mini-game is clever and has the judge going "hey, this is neat! I never thought of doing this", it'll be rated higher. Things like scripts, writing, etc can help sell the idea, so they're a part of the process too. Does this mean we should aim for things that are ...
for proper OpenGL support. On the other hand SDRangel is not as demanding as recent computer games for graphics and CPU integrated graphics are perfectly fine. USB-3 ports are also preferable for high speed, low latency USB communication. It may run on beefy SBCs and was tested successfully ...