Recent Windows 10 builds include a new feature for gamers. It is called "fullscreen optimizations". When enabled, it allows the operating system to optimize performance of games and apps when they are running in full screen mode. However, some users have noticed that this optimization might not...
Fullscreen)模式的游戏会独占你的显示屏,Windows不会渲染桌面、任务栏等等游戏外的组件。全屏游戏时打中...
When usingFullscreen Optimizations, your game believes that it is running in Fullscreen Exclusive, but behind the scenes, Windows has the game running in borderless windowedmode. When a game is run inborderless windowed mode,thegame does not have full control of thedisplay– that overarching cont...
as well as the Windows 10 “Game Mode” and “fullscreen optimization” settings were tested to see if DWM could be disabled, and tearing could be introduced; it could not be, so Game Mode and fullscreen optimizations were disabled once again, and NVCP V-SYNC was re-enabled across scenari...
Can you try and disable Fullscreen Optimizations for the game and see if that works? 1 Like Reply tehg Adept I 10-13-2019 11:54 AM I think for everyone seeing this, we should ensure we send problem reports directly to AMD viya https://www.amd.com/en/support/contact-email...
https://walbourn.github.io/care-and-feeding-of-modern-swapchains/ https://devblogs.microsoft.com/directx/demystifying-full-screen-optimizations/ Dx12 API does not support real Exclusive Fullscreen mode. 3 Likes Chadesh-1683 June 3, 2023, 1:17pm 10 Is there any kind of update when or ...
declare when descriptors in a descriptor heap won't change or the data descriptors point to won't change. This allows the option for drivers to make optimizations that might be possible knowing that something (like a descriptor or the memory it points to) is static for some period of tim...
This sample has been updated to build against the Windows 10 Anniversary Update SDK. In this SDK a new revision of Root Signatures is available for Direct3D 12 apps to use. Root Signature 1.1 allows for apps to declare when descriptors in a descriptor heap won't change or the data...
It should be the opposite – borderless fullscreen has more input lag, except on Windows 11 with Direct3D 11/12 apps after enabling windowed gaming optimizations. After testing it just now, it actually seems to introduce a delay on all input, not just a mouse. I agree it shouldn't be ...
Select under 'Custom Settings Optimizations' the 'Vertical Sync' and changed it to 'Always off' Test the games. Please, let me know the outcome. Best regards, Maria R. Intel Customer Support Technician Translate 0 Kudos Copy link Reply bdp_ Novice 09-18-2020 06:31 P...