(stack map) WebKit 为 patchpoint 生成机器码到 nop sled 中。 除了patchpoint,它还包含有更加限制的 intrinsic 为llvm.experimental.stackmap,它向 LLVM 保证,只会以无状态跳转(unconditional jump)到外部代码来重写代码。stack map 会记录在某一地址运行时所需要用到的变量的位置。要么 stackmap 没打补丁(patch)...
” you might say, “The rebel fleet is coming for me! I’d better get as far away as fast as I can!” This is actually the easiest way to ensure death by Sector 3 or 4. Each sector will be incrementally more difficult than the last. And each jump you make is a chance to destr...
A year and a half after its critically-acclaimed PC/Mac release, FTL: Faster Than Light makes the jump to iPad. However, this isn’t an inferior late-to-the-party port. Subset Games has just released a free update for the original, dubbed FTL Advanced Edition, that gives players a slew...
When you make it to the exit, you’ll be able to jump to the next sector. You’ll be able to choose what kind of sector you’ll be entering next. Combat turned out to be a lot of fun. You’ll be able to assign crew to various systems and perform damage control as parts of yo...
This time it’s another Rebel, a small transport. I demand surrender. The Rebel refuses, and manages to flee in one piece. I growl, and jump away to the next beacon. Upon consulting the star map, I see the Rebel fleet has now arrived in sector! The Rebel main fleet begins each sect...
Space travel is as simple as jumping from one star system to the next, assuming it's close enough on your map. One of my major qualms with the game is the lack of an indicator to show how close a system has to be in order for you to make the jump; it's simple enough to tell...
<#macrolicenses dependencyMap> <#--Initialize utilities--> <#assignobjectConstructor = "freemarker.template.utility.ObjectConstructor"?new()/> <#assignbeansWrapper = objectConstructor("freemarker.ext.beans.BeansWrapper")/> <#assignstaticModels = beansWrapper.getStaticModels()/> ...
We’ve seen it all—messy QuickBooks files, endless errors, and financials that feel impossible to untangle. No judgment here. We jump right in and give you real solutions that get your books back on track—explained in plain English, without the accounting jargon. ...
Jump one. I fly into an automated ship flying patrols around a long-range sensor station. I attack it immediately, disabling its shields with a rocket and a triple-blast from my laser cannon. I salvage the machine's guts for ten scrap FTL's currency and discover a map of the system ...
series of instructions readable by the machine, they may be stored on a tangible medium such as a computer memory device (e.g., ROM (Read Only Memory), PROM (Programmable Read Only Memory), EEPROM (Electrically Erasable Programmable Read Only Memory), FLASH Memory, Jump Drive, and the ...