FSUIPC, standing for Flight Simulator Universal Inter-Process Communication, is an indispensable add-on that acts as a conduit between flight simulators like Microsoft Flight Simulator or Prepar3D and third-party applications. This tool unlocks advanced customization and control, allowing users to fine-...
https://forum.simflight.com/topic/90193-fsuipc7-beta-for-msfs 下载完成后,打开名为FSUIPC的压缩包: 在C盘(或者啥盘都行)建立一个文件夹,名为“FSUIPC7” 将.key文件和.exe文件放入该文件夹。 如果你之前配置过FSUIPC4/5/6,可以复制FSUIPC4/5/6.ini文件到该文件夹。 点开.exe文件,FSUIPC启动。不同以...
1. 安装完P3D后第一件要做的事情好像就是安装FSUIPC 2. PMDG系列飞机插件都是必须要有DirectX支持的...
1.FSUIPCnowautomaticallyaddscommentsintothesettingsfile(FSUIPC4.INI)toshowthedecoded controlnumbersandkeypressesusedthere.Thiscanbeturnedoffbychangingthe[General] parameterAnnotate=YestoNo. Theactionisappliedonloadingtoeach[Axes],[Buttons]and[Keys]sections,andthoseinProfilestoo ...
在FSUIPC中设置..1;首先把小键盘的Num Lock灯关灭,然后在fs的游戏画面按Alt,选择上方的Modules——FSUIPC进入设置界面,选择Key Presses选项。 然后点击左上方Press set,the
一:打开切换到按键和开关页面(BUTTON&switch),将节流阀从idle位向下压,触发开关后,FSUIPC会识别到一个硬件ID号。二:按照下图进行设置就可以实现下压触发反推开关(先点击set然后在输入框按F1,F2就行) 图片来自:dongmianzhu的百度相册其他设置举例:本节流阀还带有2个开关以及4个按钮可以满足各玩家苛刻需求比如自动...
PILOTEYE出品的空客NWS手轮具有左手和右手版本,而且即插即用非常省心,背部的阻尼/力量调节旋钮简单易懂。设备具备一个轴+1个按键,方便玩家进行设定。 虽然与波音造型略不同但是也可以通用的。适合追求进一步仿真感与搭建模拟仓的玩家。, 视频播放量 1807、弹幕量 0、点赞
Hello Pete, i am using p3d and fsuipc6. Over the fsuipc.ini i want start a program with additions switches like this C:\Program Files\Virtual Audio Cable\audiorepeater.exe /Input: "VAC Line 3 GSX (Virtual Audio C" /Output: "VAC Line 2 (Virtual Audio Cabl
fsuipc历史一个主要也许应该包括飞机类history.pdf,History of FSUIPC Version 3.47 is a major release (maybe it should have been 3.50), and includes: • For FS2004 only, this version includes a new facility on the Winds page to select a different way for t
FSUIPC7 Beta for MSFS MSFS2020 August 18, 2020 09:40 Sebastien ForMicrosoft Flight Simulatoronly, the newFSUIPC7can be downloaded in its Beta version for free from oursimFlight support forum here. The developerJohn Dowsonexplains that the current version is still in Beta due to the status ...