FS22 Tree Growth Manager v1.0 Make forrestry on your farm more enjoyable and cost effective, by taking control of the amount of time it takes each species of tree to fully grow to maturity. TGM gives you the ability to change the relative growth rate of a particular tree species from 10...
The map has been prepared for AI on all gravel roads which means that you can have AI run loops delivering woodchips for example. On the map overview you will find that the forest has been divided into compartments depending on their geographical location, stage of growth and tree species. ...
1. RealNumbersCropGrowth.lua. This script allows the mod user to define unique crop growth calendars for each save game. This allows the user to design realistic crop calendars for maps in different regions/states/countries. The user specifies the seed month and harvests month for each crop ty...
1. RealNumbersCropGrowth.lua. This script allows the mod user to define unique crop growth calendars for each savegame. This allows the user to design realistic crop calendars for maps in different regions/states/countries. The user specifies the seed month and harvest month for each crop type...
Fixed tree growth to be the same independent of the length of a month Fixed various issues with manual shifted tractors Improved combine headers on sloping terrain Improved cotton bale loading Improved driving behavior of multi-axled trucks
road can be sold allowing you to open the map up to suit your play style. There are four farms on the map each offering something different. Forestry on this map has its own unique challenge for those who love to clear out large area’s of tree’s. The map is Precision Farming ready...
–the mod package also includes a trailer with a photo – non-animated version * v.3 –fixed tree errors from DLC –added 2 growth floors for seqoia, now it grows up to 90 meters v.2 –Fixed new mastali for animal spawn eggs fixed. ...
1. RealNumbersCropGrowth.lua. This script allows the mod user to define unique crop growth calendars for each save game. This allows the user to design realistic crop calendars for maps in different regions/states/countries. The user specifies the seed month and harvests month for each crop ty...
1. RealNumbersCropGrowth.lua. This script allows the mod user to define unique crop growth calendars for each savegame. This allows the user to design realistic crop calendars for maps in different regions/states/countries. The user specifies the seed month and harvest month for each crop type...
1. RealNumbersCropGrowth.lua. This script allows the mod user to define unique crop growth calendars for each savegame. This allows the user to design realistic crop calendars for maps in different regions/states/countries. The user specifies the seed month and harvest month for each crop type...