–Changed lime and fertilizer textures –All soil layers of the map can also be painted –Premium DLC Ready –Available languages DE, EN, FR, CZ, PL –Additional placeable bale storage for hay, straw, corn straw, silage are available in the shop…Author...
Adjusted Precision Farming values Extended stubble desctruction Changelog 1.1.0.0: Initial ModHub Release Changelog 1.2.0.0: Fixed farmIDs for default placeables Fixed growth for grapes and olives Fixed farmstorage placement and sounds Fixed PDA typo Fixed farmlands Fixed mulching Removed superfluous scr...
the unloader is automatically called when the harvester is stopped and the pipe is extended, whether the pipe is out of the field or in the crop the unloader follows the harvester: is called when the early call level is reached (immediately if set to 0%). is unloaded if the pipe is ou...
A new, large farm has been created, all types of animals are now present on the farm, as well as a few shelters, a driving silo and a straw/hay storage. At the start you own 2 fields, which are near the farm. The yard still offers enough space to use placeable objects. There is...
Will be extended with each NF Marsch version if necessary, since category use is not possible here.Buying grain is common in agriculture and herewith a bit more realistic than buying in production.Who does not play on heavy should then also this mod of me times look at: http://www.farming...
–Sign at hospital repaired –Pallets can now be sold normally –All harvest missions can now be completed –Bunker silos replaced –GCHB sales station revised Changelog 1.1.0.0: –Yard decorations improved –Placeable buildings improved (polygons, collisions, OccluderMesh) ...