(Still works with Animal HUD, Animal Pen Extension and Horse Helper). Upcoming Updates –Add configurable food fill amounts –Add input binds to Activate/De-activate the worker –Add option to sell eggs, milk, manure, slurry, wool –Spawn in worker with correct vehicle and change rate to ...
–FIX:Horsehelper adapted to Seasonsmod –FIX:Gui adapted for very wide monitors –NEW:more features for ProductionFactorys –FIX:Adaptation to AutoDrive –NEW:DynamicStorage Credits: LS-Modcompany / kevink98, aPuehri, Eribus Farming Simulator game is so great that is hard to believe that it...
–NEW: Registration for Filltypes and Treetypes in Mods –FIX: Horsehelper adapted to Seasonsmod –FIX: Gui adapted for very wide monitors –NEW: more features for ProductionFactorys –FIX: Adaptation to AutoDrive –NEW: DynamicStorage Author...
* Max of three columns. If you’ve more vehicles (which would be insane anyways 😉 , just disable the display of brand name etc * A wrong value for horse power is displayed for trains * Sometimes selling or resetting a vehicle is causing a flickering of the vehicle list. I’ve alread...
I redesigned the horse farm and installed another warehouse there so that everything can be stored and removed there can do what you need for the horses, a new water trigger. construction areas: I have made 4 building areas available for purchase, which can be purchased to place bu...
–Horse paddock feed tarpaulin added, and all capacities increased. –Cultivator texture changed to standard. –Fruit plantation fixed, the trees kept disappearing.. –Unloading speed on the Beetmaster turned faster. –FertiMaster display fixed, you couldn’t see anything at night. –Water trigger...