Cork GAA chief calls on FRC dissent and cynical play proposals to extended to hurling Kevin O’Donovan praises GAA president Jarlath Burns and Jim Gavin for their work with the Football Review Committee Fri Dec 06 2024 - 18:33 Ciarán Murphy: The FRC could be a good template for the renewa...
Prevents incorrect DS UI state changes when receiving new OpMode list from RC Adds support for REV Color Sensor V3 Adds a manual-refresh DS Camera Stream for remotely viewing RC camera frames. To show the stream on the DS, initialize but do not run a stream-enabled opmode, select the Cam...
Prevents incorrect DS UI state changes when receiving new OpMode list from RC Adds support for REV Color Sensor V3 Adds a manual-refresh DS Camera Stream for remotely viewing RC camera frames. To show the stream on the DS, initialize but do not run a stream-enabled opmode, select the Cam...
H264 playback test 10 H264 playback test 11 H264 playback test 12 H264 playback test 13 H264 playback test 14 H264 playback test 15 H264 playback test 16 H264 playback test 17 H264 playback test 18 H264 playback test 19 H264 playback test 2 H264 playback test 3 H264 pl...
Please note that it does not and cannot do a perfect conversion of all details, because the recorded data and the methods of playback of the two programs are slightly different. But it is doing that part of conversion that can be done automatically. And with some additional manual effort, ...
During video playback, switching to another profile from the list in this window will not replace the profile currently used for the video. For more information, see the Using a Profile section. Adding a ProfileProfileTo add a new profile: Open...
Use these NPCs liberally to encourage the play- er characters to tackle the various challenges of Ruins of Adventure only as they become strong enough to han- dle them. The PCs should not go after Valjevo Castle first, for example, and if they seem intent on it, find an NPC that can ...
D3D12 - MultiResSingleCommandListH264 D3D12 - Multiple Heaps Residency interaction Test D3D12 - Multiple Resources Test D3D12 - Multiple Threads Wait For A Single Fence Test D3D12 - Multiple Threads Wait For Multiple Fences Test D3D12 - MultiThreaded Create Record and ExecuteTest D3D12 - Mul...
D3D12 - MultiResSingleCommandListH264 D3D12 - Multiple Heaps Residency interaction Test D3D12 - Multiple Resources Test D3D12 - Multiple Threads Wait For A Single Fence Test D3D12 - Multiple Threads Wait For Multiple Fences Test D3D12 - MultiThreaded Create Record and ExecuteTest D3D12 - Mul...
D3D12 - MultiResSingleCommandListH264 D3D12 - Multiple Heaps Residency interaction Test D3D12 - Multiple Resources Test D3D12 - Multiple Threads Wait For A Single Fence Test D3D12 - Multiple Threads Wait For Multiple Fences Test D3D12 - MultiThreaded Create Record and ExecuteTest D3D12 - Mul...