correctly notes that the motion-to-photon latency of the Steam Deck is actually quite good in comparison to other game consoles when used with no framerate limiter—theSwitch,PS5, andXboxsystems all come in around 70 to 80 ms—but with the framerate limiter engaged, it quickly becomes a ...
#ios #罪恶都市 #侠盗猎车手 需要安装Filza 进去点中间五角星,找到gta罪恶都市,点进去 路径为DOcuments>Gameface>Saved>Config>IOS>GamesUsedSettings.ini,选择文本编辑器,点一下屏幕搜Framelimiter把false改成true,往下翻把Frameratelimit改为60即可,原创不易,还请给个三连谢谢,另外两部原理应该相同,就不演示了...
Frame rate limiter for Linux/OpenGL. Usage Cap the FPS (frames per second) of a chosen game by including libstrangle.so in LD_PRELOAD. The environment variable FPS needs to be set first. Example: export FPS=60 LD_PRELOAD="libstrangle.so:${LD_PRELOAD}" /path/to/game The included scri...
INFO("Measured frame rate of %.1lf FPS exceeds desired refresh rate of %.1lf Hz, enabling limiter.\n", 1.0e9 / (double)(window_total_time_ns) * (double)(window_size), 1.0e9 / (double)(chain->frame_rate_limit.target_interval_ns)); ...
Hi I wanted to use the frame limiter from Nvidia, but it creates a weird bug with my GPU (a RTX 3080 FE) speeds and voltage and i can't find what/why it's causing that. When i have my frame limiter set to 58fps (to play at 60fps) on RTSS t...
As of v7.3.0, you can set a hotkey to toggle the frame rate limiter while in game, by going toSetup,Plugins, and editing theHotkeyHandler.dllproperties once its enabled. If using RTSS lead to issues, or you simply want to exclude it from certain apps, exceptions can added.[11] ...
You don't need Global or Local FRTC anymore because in game frame rate limiter and / or Radeon Chill is the solution. 1. Just concentrating on the top end of the FreeSync Range, can you expand on why you use FRTC for your game profiles please? 2. Do you see problems with the ...
Although the following code does some power saving, the FPS is not capped properly. When it is supposed to lock the framerate at 60 FPS, I get 82. Same for 30, I get 49 FPS.Calculating FPS:previousTime = currentTime; currentTime = SDL_GetTicks(); fps_++; if (currentTime - last...
Trying chill or any other frame rate limiter in conjunction with Enhanced sync results in unacceptable stutter on my 60 Hz display. Back to 20.4.2 with Radeon Settings then. Very disappointing - this whole FRTC saga reeks of incompetence or forced obsolescence - outside of this ...
FINALLY I came across a post here on the subreddit containing the framerateLimitFPS console command which allows you to change FS22's default framerate limiter. I can't tell you why, but if I set it to 119 FPS, the game is suddenly buttery, silky smooth (whether I run up against th...