When i play in windowed mode, my fps is not capped but in fullscreen it is, even thought i have vsync off.0 Likes Reply All forum topics Previous Topic Next Topic 1 Reply aaroqxxz Journeyman III 12-26-2018 09:47 AM Nevermind i found the answer. Its just because the amd...
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One issue some players aren't happy with: Farming Simulator 22's frame rate is capped at 60 fps. For me, that feels like plenty for a farming game, but pushing the limits of hardware is a hobby among PC gamers, and if your GPU can handle it you might want to uncap your frame rate...
I tried putting the cap at 61 once to see the input lag and it was just as bad as noncapped 60 hz vsync. So I had always assumed capping at the exact refresh rate was the way to go. If you cap exactly at refresh rate, you usually get a latency between 1 and 2 frames. If yo...
Frame rate is capped until I restart game. Reply 0 + XP Me too #2 February 2019 Options Forrtune ★ Novice Even with vsync disabled, there is still a frame rate cap. You can disable it by adding "+fps_max unlimited" to your advanced launch options. Reply 0 + XP New ...
Anytime I've done some framerate capping with rtss and used adaptive vsync it never actually engages and you get frame tearing. Another question: If you capped your framerate at 30 fps and used vsync on a 60 hz monitor; would you get stuttering like you would when your framerate fell...
Cyberpunk 2077,meanwhile, is supposedly capped at 45 fps, though I captured 60 fps on the video stream with a local frame rate tool. It appears that GeForce Now does indeed still stream at 60 frames per second, even if the game itself doesn’t render that many frames. ...
My components are not being maxed out at all, my framerate is capped at 141fps and my framerate rarely drops below this, hitting at its lowest around 138. However my frametime is extremely unstable as seen in the attached image. I have tested all my components several times before for ...
When entering Sandbox mode, the framerate isn't capped at all. This will yield unnecessarily high CPU and GPU cost. There should be a Default-On option to cap editor framerate to 60 FPS, in case it exceeds. This should only apply to the Sandbox mode to keep the editor more responsive...
VSync syncs the game's frame rate to the refresh rate of the monitor (traditionally 60hz), meaning you are capped at that fps (frames per second) independent of the target frame rate. On modern hardware, including some mobile devices, you can have displays with refresh rates of 120hz or...