Easy peasy! Open the console in CS:GO (you might need to enable it first in the game settings) and type 'fps_max' followed by the number of frames you want to cap it to. For example, 'fps_max 60' would cap it at 60 FPS. Remember, setting it to 0 removes
As an example, someone with a monitor that only supports 144hz may want to set the framerate to a 144 FPS maximum. When active, the game won’t try to render frames that your system can’t display, saving you the power and possibly making the game run better than before. This will ...
Tapping F3 will re-cap your frame rate to 60 again, and tapping F2 again will hide your fps counter. If for some reason that doesn't seem to work, you may need to take an extra step under advanced video settings. The frame rate change only kicked in for me when I changed my post...
You may attempt to use an in-game frame rate cap to try to reduce lag a bit (use 0.1fps below or so). RTSS probably will not peform better than the streamer's intentional built-in capping. If NO: Instructions will vary but usually it's beneficial to let it run unthrottled. It'...
tygeezy wrote:Why is RTSS so much better than just about any other program or in-engine solution when it comes to frame-rate capping? The only game i've found that has a lock on frametimes when you use the in-engine solution is dishonored 2 when I set my framerate cap to 75 in ...
Interoperability with Radeon Chill has also been added, allowing users to set a frame rate cap with frame generation enabled. By default, Radeon Chill will (when enabled) apply a frame rate cap half that of the user's refresh rate, allowing frame generation to fill in the rest of the ...
FrameRateOverrideType:Int(整数)0 - 打开垂直同步1 - 解锁帧率2 - 自定义帧数限制其他整数 - 保持当前设定,下次重启游戏时/修改游戏内 Graphics 内设置时将覆盖 mod 设定FramerateCap: float (浮点数)(是的你甚至可以设定小数)在FrameRateOverrideType 设定为 2 的时候设定需要限制到的帧率 5楼2021-01-31 11...
AMD introduced frame rate target control new feature with the Radeon™ Fury X graphics card. FRTC can reduce GPU power consumption and keep it cool & quiet.
using Unity.Profiling; using UnityEngine; public class ExampleScript :MonoBehaviour { internal enum PerformanceBottleneck { Indeterminate, // Cannot be determined PresentLimited, // Limited by presentation (vsync or framerate cap) CPU, // Limited by CPU (main and/or render thread) GPU, // Limi...
CapFrameX can be used to record the frame rate when you are playing games. It can accurately displays the analyzed data and run performance tests of the graphics card and other hardware. After capturing the framerate related data, it will display measurements and graphs of the number of fram...