warId: unique id for the war. warNumber: current war number for the shard. winner: one ofNONE,WARDENS, orCOLONIALS. conquestStartTime: unix time stamp for when conquest started, or null if it hasn't started yet. conquestEndTime: unix time stamp for when conquest ended, or null if it...
at the current juncture, to the best of my knowledge, it is not possible. The fix may come tomorrow, the fix may come never... but presenting the game as currently playable "Gold" status to people on protondb is utterly inaccurate. It is completely broken, and until you read reviews ...