Z Order (functionality integrated into core) This Foundry VTT module lets you send tiles to the front or the back of the scene.
By default the light source will snap to the map grid, but this behavior can be disabled by holding Shift while dragging the light source to a new location. Lights can also be toggled on and off with a right click on the light source itself. It is also possible to quickly rotate a ...
Foundry Virtual Tabletop is a powerful application with a lot of features, so it can be overwhelming to a new game-master, even if you have previous experience using virtual tabletop software. This article provides a basic introduction to the layout of Foundry VTT and gives you all of the be...
Levels users—--you have two choices when using tiles as basements as of Elevated Vision v0.4.0. If the basement is below the minimum terrain elevation, the basement will work fine but terrain elevation will be effectively ignored if the token elevation is below the minimum. Alternatively, yo...
“Hey, Wait!” is a FoundryVTT module allowing a GM to place “event triggers” as tiles on a scene. When players collide with these triggers, the game pauses and the scene shifts to the player, allowing a GM to explain the theatre-of-the-mind landscape, if the player has ran into...
Universal Battlemap Importer v2.2.0Adds a button at the bottom of the Scenes tab that allows you to import .dd2vtt files as scenes. If you make your maps with Dungeondraft (which I highly recommend, especially with the Forgotten Adventures and Tom Cartos assets), this module will save ...