For more information about Dynamic Token Rings, please see Dynamic Token Rings.The Vision TabToken Vision is one of the most notable features of Foundry VTT, and is detailed more thoroughly below.The Lighting TabThis tab is broken down into three sub-tabs which determine the appearance and ...
When an actor in a scene can see a map note, the map note icon () will change to indicate this with a small purple flag. For gamemasters, this occurs when any actor in the scene can see a map note, while for players it is only active when an actor they control can see a map ...
Adds an option to the settings dialog to disable token movement animations. Tokens will drop immediately instead of sliding when dragged and dropped around the map with this setting enabled. This Foundry VTT module allows a GM to quickly share actors, journal entries, items, etc.. with their ...
To get the right result, you can select the token before rolling for attack. If that doesn't work, make sure you only have one token from that Actor on the map.Configure ColorsA configuration menu that allows you to manually configure all colors used. The numbers in the fields represent ...
How do I get Foundry VTT? Individual licenses for Foundry Virtual Tabletop are sold for $50 USD. Each individual license will allow a Game Master to host games for unlimited players (who do not need to purchase the software). There’s only one type of license, which includes all Foundry ...
Project M Map Symbols Manage Activity Members Labels Plan Code Build Deploy Operate Monitor Analyze Help Tuirgin Map Symbols LabelsLabels can be applied to issues and merge requests to categorize them You can also star a label to make it a priority label. ...
Allows you to put images in chat via uploading, screenshots, etc. I find it very useful for sharing certain bits of the map with only certain players, or showing them, "Look, I swear. Boblin really did crit 3 times in a row."
You can create and organize actors that would be used specifically for triggers, and drop them anywhere you want on the map. Using a transparent token has the best effect, and the players don't need to have any permissions for the token (or scene or journal to display) for the trigger...