and used byFigma. With this technique, at runtime, each point in the glyph to be rendered by GPU is assigned a triangular region and the local coordinates (u,v) for the region. The region defines a piece of
and used byFigma. With this technique, at runtime, each point in the glyph to be rendered by GPU is assigned a triangular region and the local coordinates (u,v) for the region. The region defines a piece of