It also has a blues-inspired soundtrack that adds to the vibe of the space station setting. And if you’re into development, check out the dev commentary video to dive into how the hand-drawn art and audio came together. Here’s a quick rundown of what you can expect:...
Create royalty-free music Enhance sound quality For example, theHacker News Report, a podcast by Wondercraft.ai, delivers short summaries of top news stories and relies on AI tools to generate scripts. And it uses AI audio to provide the news, too. If podcasting is on your radar for 2024...
His weird eyes assumed a greedy expression, and his unkempt beard and mustache twitched with the muscles of his mouth and chin. It was quite evident from his very mannerism that Thurid had keenly guessed the man’s weakness—even the clawlike, clutching movement of the fingers betokened ...
Create royalty-free music Enhance sound quality For example, theHacker News Report, a podcast by Wondercraft.ai, delivers short summaries of top news stories and relies on AI tools to generate scripts. And it uses AI audio to provide the news, too. If podcasting is on your radar for 2024...
Jon Carnage, Twitch,@JonCarnage Brendan Carr, FCC,@BrendanCarrFCC Erin Lee Carr, HBO,@erinleecarr Rebecca Carroll, LA Times,@rebel19 Monica Castillo, New York Times,@mcastimovies Casey Chafkin, Skillz,@CChafkin Cari Champion, ESPN,@CariChampion ...
Plenty of other improvements have been happening across the board for the sound of Star Citizen so look forward to those over the coming months. As well as the various improvements we’ve been making, team audio has been hard at work on gamescom related tasks which we are incredibly excited...
Audio For Lee Banyard and CIG Audio, December was mostly taken up with ensuring things were as solid as they could be with sound for SC Alpha 2.0. With a game such as ours, testing every possible thing where audio is concerned can be difficult, so we spent a lot of time trying to ...
This mode, while fun, is far from a polished product — plus, they’re pretty creepy if you ask me. You can also make yourself the character, but the face tracking is a little buggy and can lead to some odd twitches here and there. ...
Where the longer term goals of Star Citizen are concerned: we’re restructuring our sounds and approaches to audio to be more extensible, more re-configurable and layered and/or granular. Rather than mixing complex layers of sound down into single assets, which can be quite inflexible, we can...
“Walla is essentially the sound of crowds – that sort of ‘rabble rabble’ that you might be familiar with. In the cargo deck, there are a bunch of NPCs and walla helps give the area a lot of life and the feeling of business.” –The Audio Team For music, they’re currently impr...