- Changed hxCodec video library to hxvlc - Updated SScript to 19.0.168 Improvements - Added a new Loading Screen that preloads multiple files simultaneously, improving loading time - Vocals Sync overhaul (Should fix stutters forever) - Characters can now load multiple sprite sheets - Added Asep...
【FNF|地牢秀|動畫】紅色天使 (濫砍濫伐杰瑞天使形態2D飯制貼圖) Thomasdrawingguy 01:55 [FNF]血腥卡通 纯音乐 苹果BSK 4721 03:48 FNF地窖秀V2.5 飞溅-纯享版 阿斯特杰瑞 5.2万420 02:25 Invade [Old | JWR] but Recharted + Event | FNF: The Basement Show ...
loadingScreen:String, //==Watermark==\\ Watermark:String, /// FPScounter:String, /// showFPS:String, showExtra:String, rainbowFPS:String, memoryType:String, FPSScale:String, showWatermark:String, WatermarkScale:String } class OptionsLang { static var data:OptionData; static public...
public var loadingScreen:Bool = false; public var antialiasing:Bool = true; public var framerate:Int = 60; public var autoPause:Bool = true; public var CustomFade:String = 'Move'; public var CustomFadeSound:Float = 0.5; 4 changes: 2 additions & 2 deletions 4 source/objects/AudioDispl...
if(script.scriptName == luaFile) { doPush = false; break; } } if(doPush) new FunkinLua(luaFile); } #end // HScript #if HSCRIPT_ALLOWED var doPush:Bool = false; var scriptFile:String = 'characters/' + name + '.hx'; #if MODS_ALLOWED var replacePath:String ...
<script type="text/babel"> run(async function () { const { React, ReactDOM: { render }, WebChat: { FluentThemeProvider, ReactWebChat } } = window; // Imports in UMD fashion. const { directLine, store } = testHelpers.createDirectLineEmulator(); const App = () => ( <ReactWebChat ...
self.execute_script("jQuery, window.scrollTo(0, 600)") # Scrolling the page self.execute_script("jQuery('#annoying-widget').hide()") # Hiding elements on a page self.execute_script("jQuery('#hidden-widget').show(0)") # Showing hidden elements on a page self.execute_script("jQuery(...
script.destroy(); } while (hscriptArray.length > 0) hscriptArray.pop(); hscriptArray = null; #end stagesFunc(function(stage:BaseStage) stage.destroy()); FlxG.stage.removeEventListener(KeyboardEvent.KEY_DOWN, onKeyPress); FlxG.stage.removeEventListener(KeyboardEvent.KEY_UP, onKeyRelease); Fl...
('resultsScreen'), + Language.get('resultsScreen'), 'resultsScreen', BOOL ); follow.addOption(option); var option:Option = new Option( - Language.getStr('loadingScreen'), + Language.get('loadingScreen'), 'loadingScreen', BOOL ); diff --git a/source/options/group/SkinGroup.hx b/...
- Updated SScript to 19.0.168 Improvements - Added a new Loading Screen that preloads multiple files simultaneously, improving loading time - Vocals Sync overhaul (Should fix stutters forever) - Characters can now load multiple sprite sheets ...