Lua getProperty is cool asf now and Hide Opponent Strums option ShadowMario committed May 31, 2022 1 d8936d6 blah ShadowMario committed May 31, 2022 73af4d9 blimey mate ShadowMario committed May 31, 2022 1 3502aff Fixed some lua functions that i accidentally broke ShadowMa...
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"Hold Notes can't be pressed if you miss", + "noReset": "Toggle pressing R to gameover", + + + "Opponent": "Opponent", + + "playOpponent": "Playing as opponent", + "opponentCodeFix": "GoodNoteHit and opponentNoteHit function exchange effort", + "botOpponentFix": "Script wil...
@@ -855,7 +855,7 @@ class ChartingState extends MusicBeatState implements PsychUIEventHandler.PsychU var hitSoundOpp:Bool = (hitsoundOpponentStepper.value > 0); for (note in curRenderedNotes) { if(note == null) continue; if(note == null || note.isEvent) continue; note.alpha = (...
public var unspawnNotes:Array<Note> = []; public var eventNotes:Array<EventNote> = []; public var extraEvents:Array<Array<Dynamic>> = []; public var camFollow:FlxObject; private static var prevCamFollow:FlxObject; public var strumLineNotes:FlxTypedGroup<StrumNote>; pu...
hideHud:String, showComboNum:String, showRating:String, opponentStrums:String, judgementCounter:String, keyboardDisplay:String, /// TimeBar:String, /// timeBarType:String, /// HealthBar:String, healthBarAlpha:String, oldHealthBarVersion:String, /// Combo:String, /// comboCo...