Pressing F5 while on Pause Menu now reloads all assets loaded Sustain length now matches Chart Editor's (This made all sustains a note shorter but more accurate to the chart) Weekend 1 Added a missing achievement for completing Weekend 1 with no misses ...
In the pause menu, turning off "CHAD MODE" will allow ghost presses (pressing when no note is there) Having "CHAD MODE" on will lower your HP every time you press when no note is there (this is not supposed to be offensive, it's just a joke from the original Shaggy mod) ...
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No pause menu yet. Weeks- ~6/8 Complete Tutorial + Weeks 1-5 are implemented. Week 3's train is not implemented yet. Week 4's passing car is not implemented yet. Weeks 7 is not implemented yet License Friday Night Funkin' Rewrittenis licensed under the terms of the GNU General Public...
public static var window_icon_custom:Bool = false; public static var debug:Bool = false; public static var elapsedGameTime:Float; #if TESTING_BUILD public static var engineVersion:String = "1.7 (Testing Build)"; #else public static var engineVersion:String = "1.7"; #end public static var...
public var autoPause:Bool = true; public var CustomFade:String = 'Move'; public var CustomFadeSound:Float = 0.5; 31 changes: 7 additions & 24 deletions 31 source/objects/shape/OptionShape.hx Original file line numberDiff line numberDiff line change @@ -404,16 +404,13 @@ class Optio...
+ "pauseMusic": "暂停界面播放的歌曲", + "hitsoundType": "打击音效", + "hitsoundVolume": "打击音效音量大小", + "oldHscriptVersion": "使用 Hscript 为 runhaxecode 工作以兼容旧模组", + "pauseButton": "在游玩时左上角添加暂停按钮", + "gameOverVibration": "设备将在游戏死亡时振动",...
Pressing F5 while on Pause Menu now reloads all assets loaded Sustain length now matches Chart Editor's (This made all sustains a note shorter but more accurate to the chart) Weekend 1 Added a missing achievement for completing Weekend 1 with no misses Fixed missing sound effects in Weekend ...
Added Botplay/Practice Mode back on Pause Menu while charting a song Mod can now load grids instead of strips Fixed event selecting crashing bug after selecting note onUpdatePost works on release builds instead of just debug builds curBeatfixed on lua ...