//Mod AchievementsisAchievementUnlocked(name:String)unlockAchievement(name:String)addAchievementScore(name:String,?value:Dynamic=1,?saveIfNotUnlocked:Bool=true)//Turn saveIfNotUnlocked off if you constantly change the scoresetAchievementScore(name:String,?value=1,?saveIfNotUnlocked=true)//Turn saveIf...
bash-it - is a framework for using, developing and maintaining shell scripts and custom commands. Oh My ZSH! - is the best framework for managing your Zsh configuration. Oh My Fish - the Fishshell framework. Starship - the cross-shell prompt written in Rust. powerlevel10k - is a fast ...
Assorion Engine is incredibly fast and stable Assorion's Code is much better streamlined, and much easier to mod Assorion has an emphasis on simplicity, over bloat Assorion is actively maintained, adding many fixes 🗒️ | Important Notes/RoadMap There has been a complete overhaul of Charti...
Updated SScript to 4.0.1 (Custom classes still don't work though!) BPM can now be tweened through Lua/Haxe Assets4 Loading 👍51Unholywanderer, Burgerballs, TheAntonyPro577, discus-sions, Meme1079, TheCodedKid, WeltobruhYT, ShohaBoom, bigmanbrayden, CookieGuyYT, and 41 more reacted wi...
CustomFadeTransition.nextCamera = camOther; persistentUpdate = true; persistentDraw = true; Expand Down Expand Up @@ -657,7 +654,6 @@ class PlayState extends MusicBeatState super.create(); Paths.clearUnusedMemory(); CustomFadeTransition.nextCamera = camOther; if(eventNotes.length < 1) chec...
+ Added Intro and Outro Cutscene support script! ___Updates___ + Updated the Week Editor. + Updated the "Install Mods" menu. (supports custom backgrounds on the menu) + Updated the Offset Testing Screen. + Updated Strum Notes Code. (see game > StrumNote.hx) ...