import'package:local_auth/auth_strings.dart';constandStrings=constAndroidAuthMessages(cancelButton:'取消',goToSettingsButton:'去设置',fingerprintNotRecognized:'指纹识别失败',goToSettingsDescription:'请设置指纹.',fingerprintHint:'指纹',fingerprintSuccess:'指纹识别成功',signInTitle:'指纹验证',fingerprintRequi...
import'package:get/get.dart';import'local.dart';classMessagesextendsTranslations{@override Map<String,Map<String,String>>getkeys=>{'zh_CN':{Local.home:'主页',Local.mine:'我的',Local.languageSetting:'多语言设置',Local.followerSystemLanguage:'跟随系统语言',Local.simplifiedChinese:'简体中文',},'e...
* sdk: flutter * localization: ^2.1.0 * 2、在 pubspec.yaml 中配置国际化文件的存放位置(i18n 的意思是 internationalization 的首末字符i和n,18为中间的字符数) * flutter: * assets: * - assets/i18n/ */import'package:flutter/material.dart';import'package:flutter_demo/helper.dart';import'package...
import'package:flutter/material.dart';voidmain(){runApp(MyApp());}classMyAppextendsStatelessWidget{@overrideWidgetbuild(BuildContextcontext){returnMaterialApp(title:'My App',home:Scaffold(appBar:AppBar(title:Text('My App'),),body:Center(child:Text('Hello, World!'),),),);}} 1. 2. 3. 4...
import'package:local_auth/local_auth.dart';import'package:flutter/services.dart'; 现在我们将添加 4 个主要变量 代码语言:javascript 复制 LocalAuthentication auth=LocalAuthentication();bool _canCheckBiometric;List<BiometricType>_availableBiometric;String autherized="Not autherized"; ...
要在Flutter中接收推送消息,需要在原生平台(Android和iOS)接收到推送消息后,手动将消息通过MethodChannel...
import 'package:flutter/services.dart'; import 'package:local_auth/local_auth.dart'; class LocalAuthApi { static final _auth = LocalAuthentication(); // 获取生物识别功能 static Future<bool> authenticate() async { // 判断设备是否支持生物识别功能 final isAvailable = await hasBiometrics(); if (...
import'package:flutter_screen_lock/flutter_screen_lock.dart';import'package:local_auth/local_auth.dart';import'package:flutter/material.dart';Future<void>localAuth(BuildContextcontext)async{finallocalAuth=LocalAuthentication();finaldidAuthenticate=awaitlocalAuth.authenticateWithBiometrics( localizedReason:'Plea...
import 'package:flutter/gestures.dart';import 'package:flutter/material.dart';import 'package:url_launcher/url_launcher.dart' as urlLauncher;void main() => runApp(App());class App extends StatelessWidget {static const title = 'Flutter App';@overrideWidget build(BuildContext context) => Material...
import 'package:flutter/services.dart'; ///编写插件的部分 class FlutterPlugin { ///方法通道标识,用于在 平台间 调用接口,该字符串为多平台统一的 static const MethodChannel _channel = const MethodChannel('flutter_plugin'); ///通道可调用的方法/参数: 需要设置为异步(确定不会阻塞主线程) ...