首先阿里的flutter_boost用的AndroidX也是1.0.0,所以不用关心,那我们重点看到flutter_embedding_release-1.0.0-$hash这个jar包,用jadx-gui反编译一下,搜androidx, 可见fragment、lifecycle、annotation确实有被用上,annotation我们不用关心,关注另外两个, lifecycle: f
找到flutter根目录下的build/host/outputs/repo,将flutter_release-1.0.aar复制到android项目下 step2: 找到flutter根目录下的build/host/outputs/repo, 将flutter_release-1.0.pom,里面有如下flutter基础库的地址 <dependency> <groupId>io.flutter</groupId> <artifactId>flutter_embedding_release</artifactId> <vers...
//使用api方式打入aar compileOnly("io.flutter:flutter_embedding_release:1.0.0-$engineVersion") { // api("io.flutter:flutter_embedding_release:1.0.0-$engineVersion") { // We only need to expose io.flutter.plugin.* // No need for the embedding transitive dependencies. transitive = true } }...
计划在下一个版本中完全删除 v1 Android embedding,届时包含具有此签名的方法的插件将不再编译(因为它引用 v1 android embedding中的类型)。 最后 总的来说,这个版本没有什么重大更新,如果要说比较大的变化,应该就是 Android 可以体验到比较好的 Impller 渲染,另外 Wasm Native 正式落地也算是一大变动,不过按照其...
<applicationandroid:label="Flutter Gallery"android:name="io.flutter.app.FlutterPlayStoreSplitApplication"android:icon="@mipmap/ic_launcher">...</application> 直接看下FlutterPlayStoreSplitApplication,在 onCreate 里创建了PlayStoreDeferredComponentManager,名字上就可以看出来是用于延迟加载的,注释里也说明了用...
对于Android 平台来说,Flutter 依赖其实蛮简单的,我们以启用 androidx 为例展示 release 模式下的依赖关系,如下: releaseRuntimeClasspath - Resolved configuration for runtime for variant: release +--- io.flutter:flutter_embedding_release:1.0.0-241c87ad800beeab545ab867354d4683d5bfb6ce | +--- androi...
使用io.flutter.embedding.android.FlutterActivity类可以很方便的启动一个 Flutter Activity,当然我们也可以继承它并扩展自己的逻辑。示例代码如下: FlutterActivity .withNewEngine() .build(context) .also { startActivity(it) } 运行Flutter Fragment。可以使用FlutterFragmentActivity或者FlutterFragment来添加 ...
运行Flutter Activity。使用io.flutter.embedding.android.FlutterActivity类可以很方便的启动一个 Flutter Activity,当然我们也可以继承它并扩展自己的逻辑。示例代码如下: FlutterActivity .withNewEngine() .build(context) .also { startActivity(it) } 运行Flutter Fragment。可以使用FlutterFragmentActivity或者FlutterFragm...
打开my_flutter的lib,就可以开发flutter项目页面了! 从原生跳往Flutter页面有多种途径,首先,需要在原生项目的清单文件中声明FlutterActivity: <activity android:name="io.flutter.embedding.android.FlutterActivity" android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection|fontScale|screen...
<activityandroid:name="io.flutter.embedding.android.FlutterActivity" android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection|fontScale|screenLayout|density|uiMode"android:hardwareAccelerated="true"android:windowSoftInputMode="adjustResize" /> ...