使用TextButton 代码语言:javascript 复制 import'package:flutter/material.dart';voidmain(){runApp(MyApp());}classMyAppextendsStatelessWidget{@override Widgetbuild(BuildContext context){returnMaterialApp(home:Scaffold(appBar:AppBar(title:Text('TextButton with Icon and Text'),),body:Center(child:TextButt...
Flutter 里有多种 Button 按钮组件: ElevatedButton : "漂浮"按钮 TextButton :文本按钮 OutlinedButton :线框按钮 IconButton :图标按钮 ButtonBar :按钮组 FloatingActionButton :浮动按钮 属性 按钮(Button)有以下常用属性: onPressed :必填参数,按下按钮时触发的回调,接收一个方法,传 null 表示按钮禁用,会显示禁...
你可以将其更改为TextButton,如下所示: 代码语言:txt 复制 TextButton( child: Row( children: [ Icon(Icons.add, size: 18), SizedBox(width: 8), Text('Add'), ], ), onPressed: () { // 处理按钮点击事件 }, ) 解释 FlatButton.icon: 直接使用icon和label属性来设置图标和文本。
RaisedButton :凸起的按钮,其实就是Android中的Material Design风格的Button ,继承自MaterialButton FlatButton :扁平化的按钮,继承自MaterialButton OutlineButton :带边框的按钮,继承自MaterialButton IconButton :图标按钮,继承自StatelessWidget 我们先来看看MaterialButton中的属性,可以看到能设置的属性还是很多的。constMate...
FloatingActionButton(悬浮按钮) 属性 FloatingActionButton({ Key key,//按钮上的组件,可以是Text、icon, etc.this.child,//长按提示this.tooltip,//child的颜色(尽在child没有设置颜色时生效)this.foregroundColor,//背景色,也就是悬浮按键的颜色this.backgroundColor,this.heroTag =const_DefaultHeroTag(),//...
FloatingActionButton buildFloatingActionButtonExtends() { return FloatingActionButton.extended( //点击回调 onPressed: _incrementCounter, //长按按钮的提示 tooltip: 'Increment', //悬浮按钮的图标 // icon: Icon(Icons.add), icon: Icon(Icons.done), label: new Text('呵呵哒,呵呵呵哒'), // icon图...
? widget.colorSelected: null,child:IconButton(icon: constIcon(Icons.font_download_sharp),color: widget.inputType.contains(RichTextInputType.header1) ? Colors.white: Colors.black,onPressed: () {//选中或取消该功能widget.onInputTypeChange(RichTextInputType.header1);setState(() {}); ...
Steps to reproduce Code sample Run Expected results When running on version 3.26.0-0.1.pre (or master branch), the icon of the TextButton appears smaller compared to version 3.24.3. I tested on both Android 15 (beta) and Android 13, and ...
querySelect('#button') ..text ="Confirm" ..classes.add('important') ..onClick.listen((e) => window.alert('Confirmed')) 甚至可以重写操作符 class Vector { final int x, y; Vector(this.x, this.y); Vector operator +(Vector v) => Vector(x + v.x, y + v.y); ...
Cupertino search field test leak tracking and Fix. RestorableTextEditingController not disposed. by @droidbg in #136615 Avoid use of Platform.script in isolates_test.dart by @dnfield in #136669 Do not hold on to stale canvas reference in _RenderSegmentedButton by @dnfield in #136658 Add ...