the most common connections between players and video games are still going through game controllers. With limited inputs, the possibility to sense player's Flow state directly is very low. Although there are biofeedback devices on the market, people still lack the knowledge for imaging data into...
Soutter, A. R., & Hitchens, M. (2016). The relationship between character identification and flow state within video games. Computers in Human Behavior, 55(B), 1030-1038. doi:10.1016/j.chb.2015.11.012.The relationship between character identification and flow state within video games[J] ....
VideogamesFlow statesPersonalityMotivationPsychological flow states experienced during videogame play was the topic of this study. Flow is defined as a pleasurable, immersive state experienced when engaged in a challenging task for which one has requisite skills, and has been suggested as the primary ...
Flow should not be confused with “hyper-focus” which is spending “too much” time on certain activities such as being addicted to playing video games. Flow is a positive mental state characterized by healthy focus while hyper-focus is not always defined as positive. ...
Examining Video Game Immersion as a Flow State. B.A. Thesis, Department of Psychology, Brock University, St. Catharines, Ontario, Canada, 2000. 4. Sweetser, P. and Wyeth, P. GameFlow: A model for evaluating player enjoyment in games. Computers in Entertainment 3, 3 (July 2005). Jenova...
The Secret To A Happy Life From Playing Games Since the 1970s the idea of Flow, or feeling 'in the zone', has been believed by some to be the secret to a happy life. From Tetris Effect to Doom Eternal, many video games are particularly good at getting players into a Flow state, so...
This work assesses a lock-and-key type game's ability to maintain a player in the flow state by properly increasing the game's difficulty to keep pace with the player's increase in skill as it relates to equipping items. We create a simulation that resembles The ...
A hyperfocused ADHD brain is completely absorbed in its task — to the point of seemingly ignoring or tuning out everything else. In a flow state, we feel good but cut off from the world.
In the context of video games, this has been the cause to conduct qualitative studies for a better understanding of what immersion is. Specifically, It is unclear if all players refer to the same emotional state when they use this term, what is causing it, and which are the side effects ...
This state of mind often is referred to by athletes as being “in the zone,” but you don’t have to be an athlete to experience flow. Bottom Line Personal asked Richard Huskey, PhD—who has spent the last 10 years studying the flow state and the changes it creates in the brain—how...