Enables or disables anti-spectate measures. KEYSAC.AntiBlackListWeapon: Enables or disables anti-blacklisted weapon measures. KEYSAC.AntiGodMode: Enables or disables anti-god mode measures. KEYSAC.AntiInvisible: Enables or disables anti-invisible measures. KEYSAC.AntiChangeSpeed: Enables or disables ...
Spawn ped with blacklisted weapon - Anti Asi menu - Anti Aim Bot - Anti Blips - Anti Teleport to Blip/waypoint - Anti PlayerExplode - Anti Taze with Menu - Anti Night Vision - Anti Thermal Vision - Anti Damage Boost - Anti Infinity Ammo - Anti Vehicle and Weapon spawn - Anti Invisible...
(server) called when a logged player spawn AddEventHandler("vRP:playerSpawn", function(user_id, source, first_spawn) end) -- (server) called when a player leave AddEventHandler("vRP:playerLeave",function(user_id, source) end) -- (server) called when a player join a group -- gtype can...
weapon = state.buffer.Read<int>(32); weapon = state.buffer.Read<int>(32); if (Is3258()) { auto weaponUnk = state.buffer.Read<uint8_t>(3); } } data.curWeapon = weapon; Expand Down Expand Up @@ -1847,7 +1851,9 @@ struct CDoorCreationDataNode { float m_posX; float m_posY...