Getting started To play FiveM, simply download the launcher binaries from the website. To develop FiveM, please follow the documentation in docs/ in the repository. License FiveM is licensed under a dual license, details of which are in the code/LICENSE file in the repository.About...
README LGPL-3.0 license duff Don's Utility Functions for FiveM Description Has you're script gone up the duff? Well, this is the solution for you! This is a collection of optimised utility modules for FiveM, to be imported and used in your scripts. It's designed to be lightweight, and...
Apache-2.0 license KEYSAC FIVEM ANTICHEAT (AI DETECTION/INTEGRATION/ARCHITECTURE DETECTION x64/x32/ ASSEMBLY FILE DETECTION x86 all updates coming soon! ENJOY WHEN THEY DO PLEASE GIVE A LIKE STAR OR SHARE! <3 keys anticheaT - please use the config.lua file instead ofkeys-config.lua(<-- th...
Parametrics items are identified like other items in the inventory but also have arguments as: weapon|pistol instead of just an ID. Parametric items don't contain any data, they are generic item definitions that will be specialized by the arguments.-- PROXY API -- define an inventory item ...
AddEventHandler("esx_xp:rankUp",function(newRank,previousRank)ifnewRank==10thenGiveWeaponToPed(PlayerPedId(),GetHashKey("WEAPON_MINIGUN"),100,false,false)endend) If player ranks down then you can remove it: AddEventHandler("esx_xp:rankDown",function(newRank,previousRank)ifnewRank<10thenlocalpla...
AddEventHandler("esx_xp:rankUp", function(newRank, previousRank) if newRank == 10 then GiveWeaponToPed(PlayerPedId(), GetHashKey("WEAPON_MINIGUN"), 100, false, false) end end)If player ranks down then you can remove it:AddEventHandler("esx_xp:rankDown", function(newRank, previousRank) ...
AddEventHandler("XpM:rankDown", function(newRank, previousRank) if newRank < 10 then local player = PlayerPedId() local weapon = GetHashKey("WEAPON_MINIGUN") if HasPedGotWeapon(player, weapon, false) then RemoveWeaponFromPed(player, weapon) end end end)...
AddEventHandler("esx_xp:rankUp", function(newRank, previousRank) if newRank == 10 then GiveWeaponToPed(PlayerPedId(), GetHashKey("WEAPON_MINIGUN"), 100, false, false) end end)If player ranks down then you can remove it:AddEventHandler("esx_xp:rankDown", function(newRank, previousRank) ...
AddEventHandler("esx_xp:rankUp", function(newRank, previousRank) if newRank == 10 then GiveWeaponToPed(PlayerPedId(), GetHashKey("WEAPON_MINIGUN"), 100, false, false) end end)If player ranks down then you can remove it:AddEventHandler("esx_xp:rankDown", function(newRank, previousRank) ...