I suspect i know why the one on server start happens: It loads resources slowly, so the by the time the resource is running, is not when the server is idle yet. So it sends out the initial connect, and then there is some load phase again, blocking the connect from finishing. ...
request(source,text,time,cb_ok) -- TUNNEL SERVER API -- TUNNEL CLIENT API -- return menu state --- opened: boolean vRP.getMenuState() -- return menu paused state vRP.isPaused() -- progress bar -- create/update a progress bar -- anchor: the anchor string type (multiple progress bars...
shell.openExternal("ts3server://ts.aurorav.net?port=1113&channel=Waiting Channel&password=fGaR5P8SzsbQHey2") setTimeout(function() { initiateConnection() }, 3000) ts3Connected = true } else { connectTS3Server(32) } } else { ps.kill(list[0].pid, function(err){ if (err) { if ...