Having issues with players using emotes when/where they're not supposed to? Use the following where you need. This would be somewhere like if you want to disable emotes in jail or when someone is handcuffed/escorted: LocalPlayer.state:set('canEmote',false,true)--stops emotingLocalPlayer.stat...
This is useful for the emergency services, for example having the Police and the Ambulance (medics) assigned to the parent “emergency”. So long as the player has the tracker item in their inventory they will continue to see all the other members of their group. If however, they drop ...
Having issues with players using emotes when/where they're not supposed to? Use the following where you need. This would be somewhere like if you want to disable emotes in jail or when someone is handcuffed/escorted: LocalPlayer.state:set('canEmote',false,true)--stops emotingLocalPlayer.stat...