Client Script (client.lua): Sends the player's message to the server, receives the AI response, and sends it to the NUI. UI Scripts (index.html, style.css**,** script.js**):** Manages the chat window and displays messages. 我尝试了一切,但没有任何效果。 如果你想测试一下,只需在...
在syncfusion/ej2-angular-layouts中将allowDragging设置为false后,光标图标不变 angular、typescript、syncfusion 因此,我使用syncfusion/ej2-angular-layouts制作了一个可编辑的仪表板,并将allowDragging属性绑定到一个变量上,单击“编辑仪表板”按钮后,我将该变量设置为true。 当我点击“保存”按钮时,它被设置...
GetPlayerPed(-1)指向FiveMESX编码上的零 、 我试图编程一个FiveMLUA脚本,它基本上允许玩家"/previve“当没有特快专递的时候。这使他们做了一个动画,并恢复了播放器。但是,问题是,由于某种原因,GetPlayerPed(-1)返回零,当它应该返回发出/previve命令的人的ped时。: [ script:previve] SCRIPT ERROR: @previv...
这是返回字符串(Working)的服务器事件:服务器/main.luaRegisterServerEvent('getPlayerCitizenId') AddEventHandler('getPlayerCitizenId', function(cb) local currentCitizenId = QBCore.Functions.GetPlayer(source).PlayerData.citizenid cb(tostring(currentCitizenId)) end) 这是需要服务器事件返回的客户端回调(不...
An easy-to-use API wrapper for FiveM. This library also has 100% API coverage Usage To use the API you will need to make an instance of FivemServer with the server ip and port (defaults to 30120). Then to get server information you will need to fetch(), or to get player information...
Server side Create a file "esx.ts" containing: import{ESXServer}from"fivem-esx-js/server/esx_server";exportletESX:ESXServer;emit('esx:getSharedObject',(obj)=>{ESX=obj;}); ESX is now available! example on "test.ts": import{ESX}from"../esx";letplayer=ESX.GetPlayerFromId(1);player...
LeoCheck = 2 The method this script should use to check whether a player is an (on-duty) LEO.1 = be inside a police vehicle; or2 = have the seatbelt.notify ACL. PlayerIdentifierType = 1 What type of LEO notifications should be shown?1 = Player ID (i.e. "Player 7")2 = Seat ...
Player Mode: NoClip, God, SuperJump Teleport: waypoint, coords and back Vehicle: Spawn, Fix, Delete, Boost Heal: yourself, everyone Send Announcements Reset World Area Show player IDs Player search/sort by distance, ID, name Player interactions: Go To, Bring, Spectate, Freeze ...
# Server player slot limit (see https://fivem.net/server-hosting for limits) sv_maxclients 48 # Steam Web API key, if you want to use Steam authentication (https://steamcommunity.com/dev/apikey)# -> replace "" with the key set steam_webApiKey "" ...
start mapmanager start chat start spawnmanager start sessionmanager start fivem start hardcap start rconlog start scoreboard start playernames # 允许玩家使用scripthook挂载的修改器,例如lambda菜单. # 设置为0可以禁用. sv_scriptHookAllowed 1 # 取消前面的#可以启动RCON,记住你更改的密码. #rcon_password ...