This mod adds the sound of the 1960s Ford Mustang V8, which is probably also suitable for just about any 60s/70s V8 muscle car. Features: - Custom startup and shutdown sounds Credits and thanks: Legacy_DMC- GSTools and guidance
fx_version 'cerulean' game 'gta5' author 'PrinceAlbert' description 'Custom Car Audio' files { '**/**/*.dat151.rel', '**/**/*.dat54.rel', '**/**/*.awc', } data_file 'AUDIO_GAMEDATA' 'audioconfig/roxanne_game.dat' data_file 'AUDIO_SOUNDDATA' 'audioconfig/roxanne_sounds....
Ghost Games (Need for Speed: Heat) - Shutdown, ignition, and horn sounds Recommended to use on: https://en.wikipedia.org/wiki/Isetta#BMW_Isetta_(Germany) == Description == This mod implements (without replacements!) a custom engine/exhaust audio from another game(s), which can be load...
-- PROXY API -- register a menu builder function --- name: menu type name --- builder(add_choices, data) (callback, with custom data table) --- add_choices(choices) (callback to call once to add the built choices to the menu) vRP.registerMenuBuilder(name, builder) -- build a ...
as for my toolchain I'm intending to allow conversion of standard COLLADA export + a plugin to add custom shader data to the export for Max initially, and an in-game material editor at a later time That would be awesome, even for non-Max users.I...
Drag and drop sounds folder into interact-sound\client\html\sounds Restart your server. Alert Exports - exports['ps-dispatch']:VehicleShooting(vehicle) - exports['ps-dispatch']:Shooting() - exports['ps-dispatch']:OfficerDown() - exports['ps-dispatch']:SpeedingVehicle(vehicle) - exports['ps...