fix: prevent the game from crashing with duplicate archetypes in diff… Feb 22, 2020 data fix: v8: undo accidentally staged change Feb 18, 2020 docs Updated building.md Jan 14, 2020 ext fix: remove backslash from xcopy command Feb 17, 2020 vendor fix: vendor: update imgui module to fix...
jaymo1011 fix(steam): only update game name on change 3bdcfa3· Apr 12, 2022 History8,707 Commits code fix(steam): only update game name on change Apr 12, 2022 data feat(five): update bundled emoji (for GFx) to Twemoji 14 Apr 11, 2022 docs tweak(docs): building mentionining pyth...
there's been a lot of people wondering how to fix this file for newer versions of FiveM and I figured to do it myself and share it with you all, this file support EVERY FiveM game build out there, I hope this helps everyone's issue out with broken lights on newer ...
On the multiplayer aspect, it differs from other similar modifications by utilizing the embedded game networking frameworks, building a modification framework around them, and expanding the game's functionality on an end-to-end level, directly binding to the RAGE Technology Group's base frameworks an...
You can change pretty much any aspect of the script, from the fishing mechanics to the UI, everything is customisable.The script is also 100% unit tested, so you can be sure that your changes won't break anything, it also makes the script easy read, understand and maintain by you or ...
To enable ragdoll, changeRagdollEnabled = false,to true in config.lua. Much like the menu key,RagdollKeybindis also using RegisterKeyMapping. It is currently set toUby default(server side)however can be set to the player's preferred keybind in the FiveM keybinds setting found in the setting...
.gitlab-ci.yml tweak(fxdk): refresh resources if change detected in fxmanifest.lua/_… Mar 4, 2021 .gitmodules tweak(voip/mumble): refactor audio output (much smoother nativeAudio!) Mar 13, 2021 .travis.yml build/linux: properly set build args Oct 25, 2019 ...
Run the following command to build out your project for use in gamenpm run buildRun the following command to build out the project for use in game every time a change has occured ( keep in mind you still have to restart the resource on your server for the changes to take effect ) [...
prebuild_natives.cmd ext: fix native codegen Dec 1, 2019 Repository files navigation README FiveM FiveM is a dual-purpose (SP/MP) modification framework for the PC version of Grand Theft Auto V as released by Rockstar Games. On the multiplayer aspect, it differs from other similar modificati...
ext Change "#ExitToDesktop": Feb 29, 2020 vendor fix: update node vendor submodule with a workaround for an embedder A… Feb 24, 2020 .gitignore gitignore: add caches (to hopefully prevent gitlab from failing) Aug 11, 2019 .gitlab-ci.yml feature: .gitlab-ci.yml now uses DAG Feb ...