being able to Invoke-LevelLoad to a successfully-loading game is. In addition it is assumed you know how to obtain the models you are looking to use in GTA IV format, and are aware of the following limitations at this time:
A. Go to the affected vehicle in both CARCOLS and CARVARIATIONS and change the ID number (Make the value is the same for the vehicle in both files) Q. Does each vehicle have togglable extras? A. Yes, every model has toggleable extras. As shown in the showcase Q. What format will...
The identity module add identity cards with a car registration number (one per identity, all vehicles will have the same registration number).-- PROXY API -- get user identity -- return nil if not found -- identity keys are the database fields: user_id, name, firstname, age, ...
Do not change the format of the files, use it exactly how I've put them and the same naming conventions. How do add audio to your add-on cars Open the vehicles.meta of the car you want Find the audioNameHash line and add the filename as it is written in the original file name ...
return els_Vehicles[checkCarHash(veh)] end isVehicleELS = false canControlELS = false Citizen.CreateThread(function() while true do ped = PlayerPedId() if IsPedInAnyVehicle(ped, false) then vehicle = GetVehiclePedIsIn(ped, false) isVehicleELS = vehInTable(els_Vehicles, checkCarHash(vehicl...