master 2 - Setting Up About the Channel FiveM - 100 sub special FiveM - All About Blips...again/blips blips_old coords.lua fxmanifest.lua main-s.lua main.lua FiveM - All About Vectors with Blips and 3D Text FiveM - Back to The Basics ...
Config = {} Config.Blip = { blipName = "Bank", -- Blips name for banks blipType = 108, -- Blip icon for banks blipColor = 37, -- Blip color for banks blipScale = 0.8 -- Blip scale for banks } Config.ATMModels = { -- Props which will be considered as ATM (Can use /atm...
SetBlipColour (blips[k], Config.Blip.blipColor) SetBlipAsShortRange(blips[k], true) BeginTextCommandSetBlipName("STRING") AddTextComponentString(tostring(Config.Blip.blipName)) EndTextCommandSetBlipName(blips[k]) end end function removeBlips() for k, v in pairs(blips) do RemoveBlip(v) en...
Blips - Anti Teleport to Blip/waypoint - Anti PlayerExplode - Anti Taze with Menu - Anti Night Vision - Anti Thermal Vision - Anti Damage Boost - Anti Infinity Ammo - Anti Vehicle and Weapon spawn - Anti Invisible - Anti Speed Hack - Anti Explosion Ammo - Anti Weird Resources (DETECTING...
blipName = "西瓜採集區" }, { digItem = {{"cotton", 1, "棉花"}}, needTool = "gloves", toolLabel = "採集手套", x = 2235.42, y = 5077.58, z = 47.78, areaRange = 35, maxSpawn = 30, markerColor = {255, 255, 255}, breakToolPercent = 10, blips = true, blipName = "棉花...
Config = {} Config.Blip = { blipName = "Bank", -- Blips name for banks blipType = 108, -- Blip icon for banks blipColor = 37, -- Blip color for banks blipScale = 0.8 -- Blip scale for banks } Config.ATMModels = { -- Props which will be considered as ATM (Can use /atm...