as for my toolchain I'm intending to allow conversion of standard COLLADA export + a plugin to add custom shader data to the export for Max initially, and an in-game material editor at a later time R.F., TurtleeyGTA and MrGTAmodsgerman 3 ...
I've done numerous mods to my builds over the years like lapping my Phenom II 955BE, a custom cooler on a GTX 470 (also had to fix a severed trace which was a nightmare), delidding my 3570k and replacing the TIM underneath with some Coollaboratory Liquid Ultra (lowered temps by over...