Final Fantasy Origins Graphics & Sound: It's been awhile, about 15 years actually. Who would have thought these games would still stand up to other stuff out there. Yet, whether it's through nostalgia or the fact that they were just good to begin with, Squaresoft'sFinal Fantasy IandFin...
Note: Despite what the charts say, weapons DO NOT have special effects against certain monsters in the NES version. The data is present in the game, but not implemented. They DO work in the WSC/PSX versions tho. Also Note: The amount of experience listed is the total amount, which is ...
Being a Final Fantasy fan since the early days of my childhood, coming back to the first Final Fantasy in an anniversary form was a great joy. I've played the Origins version on the first Playstation and I loved it. Now coming to a remake that is actually a whole re-imagining of th...
2.1Final Fantasy Record Keeper 3Gallery Gameplay In all versions except the originalNESandPixel Remasterversions, there is a memoryminigamethat can be played while riding the Snowcraft. To access it: Origins: Simultaneously press and 22 times. ...
but the one on the left is different. It is the tomb of Erdrick. Erdrick is a character from Dragon Warrior, another very popular game series produced by Enix. In the Japanese version of FF1 (and in PSX's Final Fantasy Origins), the tomb says ''Here lies Link'' instead. Link, of ...
If you’re a newcomer and find the original NES version of Final Fantasy to be a bit too antiquated, Final Fantasy Origins has you covered. It’s the 2003 PlayStation port of the Wonderswan 16-bit remaster of Final Fantasy (and Final Fantasy II). While the story and characters were lef...
Restores visuals from the 8-bit MSX release of Final Fantasy to the Pixel Remaster version, and attempts to MSX-ize Pixel Remaster additions that didn't exist in the original.
Current Icon inFinal Fantasy Record Keeper. Icon for Teleport XVI inFinal Fantasy Record Keeper. Teleport XVI inFinal Fantasy Record Keeper. This gallery is incomplete and requiresFinal Fantasy XII,The Final Fantasy Legend,Final Fantasy DimensionsandFinal Fantasy Record Keeperadded. You can help the...
This is a compilation of various Final Fantasy VII interviews from 1997 from Japanese magazine sources like Dengeki Playstation. All kinds of ground is covered, from the origins of the project, the challenges of getting the dev team up to speed with 3D,
Also, when I first saw Final Fantasy VII I was very impressed, but since they didn't show me any FMVs I couldn't understand why it wouldn't run on my N64. However I got a PSX not long after and have been a die-hard fan of the series ever ...