The first concept is that all the objects you can draw come from two basic shapes: a rectangle or a circle. For example, an apple is more like a circle while a banana is more like a rectangle. Using this concept any object can be reduced to one of those two shapes. Another concept ...
StyleReturns a generic style object for the fill style TileHeightSpecifies the tile height TileOffsetSpecifies the tile offset in percent of the tile width/height TileOffsetTypeSpecifies the tile offset type TileOriginXSpecifies the horizontal tile origin ...
cdrObjectSnapPointType cdrOLEType cdrOnScreenCurvePenStyle cdrOnScreenTextAlign cdrOutlineJustification cdrOutlineLineCaps cdrOutlineLineJoin cdrOutlineType cdrOverprintState cdrPageBackground cdrPageOrientation cdrPaletteID cdrPaletteSortMethod cdrPaletteType ...
(HPALETTE)GetStockObject(DEFAULT_PALETTE); hSavedPalette = SelectPalette(hdc, hOurPalette, FALSE); // Realize our palette RealizePalette(hdc); } // Draw the pattern filled rectangle nRet = L_EfxPatternFillRect(hdc, // device context pDest, // destination rectangle EFX_PATTERN_DIAG_CROSS, /...
uFillMode = ANNMODE_ALPHA; break; case ANNMODE_ALPHA: default: uFillMode = ANNMODE_TRANSPARENT; break; } // Arbitrarily set an alpha value of 128 // Note that this value is used only if the uFillMode is ANNMODE_ALPHA nRet = L_AnnSetFillMode(hObject, uFillMode, 128, 0); return ...
StyleReturns a generic style object for the fill style TileHeightSpecifies the tile height TileOffsetSpecifies the tile offset in percent of the tile width/height TileOffsetTypeSpecifies the tile offset type TileOriginXSpecifies the horizontal tile origin ...
StyleReturns a generic style object for the fill style TileHeightSpecifies the tile height TileOffsetSpecifies the tile offset in percent of the tile width/height TileOffsetTypeSpecifies the tile offset type TileOriginXSpecifies the horizontal tile origin ...
(HPALETTE)GetStockObject (DEFAULT_PALETTE); hSavedPalette = SelectPalette (hdc, hOurPalette, FALSE); /* Realize our palette */ RealizePalette (hdc); } /* Draw the pattern filled rectangle */ nRet = L_EfxPatternFillRect (hdc, /* device context */ pDest, /* destination rectangle */ EFX...
cdrObjectSnapPointType cdrOLEType cdrOutlineJustification cdrOutlineLineCaps cdrOutlineLineJoin cdrOutlineType cdrOverprintState cdrPageBackground cdrPageOrientation cdrPaletteID cdrPaletteSortMethod cdrPaletteType cdrPaletteVersion cdrPanoseMatchingType